Houdini Main Changelogs

4.9.430

Transparency should now be fixed in the viewports. This includes geometry being drawn transparent with transparency toggled off as well as shaded transparent geometry disappearing entirely, as well as shaded transparent geometry disappearing entirely and taking the wireframe with it.

水. 7月 25, 2001
4.9.430

Transparency should now be fixed in the viewports. This includes geometry being drawn transparent with transparency toggled off as well as shaded transparent geometry disappearing entirely, as well as shaded transparent geometry disappearing entirely and taking the wireframe with it.

水. 7月 25, 2001
4.9.430

The hconfig command now has an option to print out path information. For example: % hconfig -ap will print out all the paths which Houdini uses and the directories which will be searched for finding files.

水. 7月 25, 2001
4.9.430

The hconfig command now has an option to print out path information. For example: % hconfig -ap will print out all the paths which Houdini uses and the directories which will be searched for finding files.

水. 7月 25, 2001
4.9.430

The hconfig command now has an option to print out path information. For example: % hconfig -ap will print out all the paths which Houdini uses and the directories which will be searched for finding files.

水. 7月 25, 2001
4.9.430

The hconfig command now has an option to print out path information. For example: % hconfig -ap will print out all the paths which Houdini uses and the directories which will be searched for finding files.

水. 7月 25, 2001
4.9.430

The hconfig command now has an option to print out path information. For example: % hconfig -ap will print out all the paths which Houdini uses and the directories which will be searched for finding files.

水. 7月 25, 2001
4.9.430

All channels are created with the "Extend" behaviour rather than "Hold" behaviour. This means outside their defined frame ranges the closest segment's expression is evaluated instead of just propogating its last value. This is very useful for many expressions which are frame independent.

火. 7月 24, 2001
4.9.430

All channels are created with the "Extend" behaviour rather than "Hold" behaviour. This means outside their defined frame ranges the closest segment's expression is evaluated instead of just propogating its last value. This is very useful for many expressions which are frame independent.

火. 7月 24, 2001
4.9.430

All channels are created with the "Extend" behaviour rather than "Hold" behaviour. This means outside their defined frame ranges the closest segment's expression is evaluated instead of just propogating its last value. This is very useful for many expressions which are frame independent.

火. 7月 24, 2001
4.9.430

All channels are created with the "Extend" behaviour rather than "Hold" behaviour. This means outside their defined frame ranges the closest segment's expression is evaluated instead of just propogating its last value. This is very useful for many expressions which are frame independent.

火. 7月 24, 2001
4.9.430

All channels are created with the "Extend" behaviour rather than "Hold" behaviour. This means outside their defined frame ranges the closest segment's expression is evaluated instead of just propogating its last value. This is very useful for many expressions which are frame independent.

火. 7月 24, 2001
4.9.430
  • The PolySplit SOP should now run quite a bit faster.
  • Fix bug: when cutting across a vertex, some polygons in between may havebeen missed.
  • Fix bug: when doing a complicated cut with many possible paths, sometimesa good path node was being erroneously deleted.
火. 7月 24, 2001
4.9.430
  • The PolySplit SOP should now run quite a bit faster.
  • Fix bug: when cutting across a vertex, some polygons in between may havebeen missed.
  • Fix bug: when doing a complicated cut with many possible paths, sometimesa good path node was being erroneously deleted.
火. 7月 24, 2001
4.9.430
  • The PolySplit SOP should now run quite a bit faster.
  • Fix bug: when cutting across a vertex, some polygons in between may havebeen missed.
  • Fix bug: when doing a complicated cut with many possible paths, sometimesa good path node was being erroneously deleted.
火. 7月 24, 2001
4.9.430
  • The PolySplit SOP should now run quite a bit faster.
  • Fix bug: when cutting across a vertex, some polygons in between may havebeen missed.
  • Fix bug: when doing a complicated cut with many possible paths, sometimesa good path node was being erroneously deleted.
火. 7月 24, 2001
4.9.430
  • The PolySplit SOP should now run quite a bit faster.
  • Fix bug: when cutting across a vertex, some polygons in between may havebeen missed.
  • Fix bug: when doing a complicated cut with many possible paths, sometimesa good path node was being erroneously deleted.
火. 7月 24, 2001
4.9.430

The viewdisplay command can now be used to change shading modes (and point display, etc.) for unselected geometry, selected geometry, templates, and target output. Scripts that change the shading mode can now be tied to function keys. This should help to make subdivision surface modeling easier.

火. 7月 24, 2001
4.9.430

The viewdisplay command can now be used to change shading modes (and point display, etc.) for unselected geometry, selected geometry, templates, and target output. Scripts that change the shading mode can now be tied to function keys. This should help to make subdivision surface modeling easier.

火. 7月 24, 2001
4.9.430

The viewdisplay command can now be used to change shading modes (and point display, etc.) for unselected geometry, selected geometry, templates, and target output. Scripts that change the shading mode can now be tied to function keys. This should help to make subdivision surface modeling easier.

火. 7月 24, 2001
4.9.430

The viewdisplay command can now be used to change shading modes (and point display, etc.) for unselected geometry, selected geometry, templates, and target output. Scripts that change the shading mode can now be tied to function keys. This should help to make subdivision surface modeling easier.

火. 7月 24, 2001
4.9.430

The viewdisplay command can now be used to change shading modes (and point display, etc.) for unselected geometry, selected geometry, templates, and target output. Scripts that change the shading mode can now be tied to function keys. This should help to make subdivision surface modeling easier.

火. 7月 24, 2001
4.9.430

Pressing the reselect button to select the inputs to a sop will preselect the geometry that is currently input to the sop.

火. 7月 24, 2001
4.9.430

Pressing the reselect button to select the inputs to a sop will preselect the geometry that is currently input to the sop.

火. 7月 24, 2001
4.9.430

Pressing the reselect button to select the inputs to a sop will preselect the geometry that is currently input to the sop.

火. 7月 24, 2001