Houdini Main Changelogs
4.9.430 | Fixed bug where the cplane handle would only draw the part that was middle clicked on (when the XCF value doesn't change). |
月. 7月 23, 2001 | |
4.9.430 | Fixed bug where the cplane handle would only draw the part that was middle clicked on (when the XCF value doesn't change). |
月. 7月 23, 2001 | |
4.9.430 | Fixed bug where the cplane handle would only draw the part that was middle clicked on (when the XCF value doesn't change). |
月. 7月 23, 2001 | |
4.9.430 | Fixed bug where the cplane handle would only draw the part that was middle clicked on (when the XCF value doesn't change). |
月. 7月 23, 2001 | |
4.9.430 | vcc now handles propagation of the "export" keyword across more than two parameters. Thus, sop foo(export float a=1, b=2, c=3) {} will now compile properly. |
月. 7月 23, 2001 | |
4.9.430 | vcc now handles propagation of the "export" keyword across more than two parameters. Thus, sop foo(export float a=1, b=2, c=3) {} will now compile properly. |
月. 7月 23, 2001 | |
4.9.430 | vcc now handles propagation of the "export" keyword across more than two parameters. Thus, sop foo(export float a=1, b=2, c=3) {} will now compile properly. |
月. 7月 23, 2001 | |
4.9.430 | vcc now handles propagation of the "export" keyword across more than two parameters. Thus, sop foo(export float a=1, b=2, c=3) {} will now compile properly. |
月. 7月 23, 2001 | |
4.9.430 | vcc now handles propagation of the "export" keyword across more than two parameters. Thus, sop foo(export float a=1, b=2, c=3) {} will now compile properly. |
月. 7月 23, 2001 | |
4.9.430 | The Hotkey Manager Dialog lets the user personalize their hotkeys. My apologies to anyone who has hand-tweaked their hotkey files, but the whole format for hotkey files has changed to include an english name for the action, and a short help string. As well, each action can have an arbitrary number of hotkeys assigned to it (instead of 2). |
月. 7月 23, 2001 | |
4.9.430 | The Hotkey Manager Dialog lets the user personalize their hotkeys. My apologies to anyone who has hand-tweaked their hotkey files, but the whole format for hotkey files has changed to include an english name for the action, and a short help string. As well, each action can have an arbitrary number of hotkeys assigned to it (instead of 2). |
月. 7月 23, 2001 | |
4.9.430 | The Hotkey Manager Dialog lets the user personalize their hotkeys. My apologies to anyone who has hand-tweaked their hotkey files, but the whole format for hotkey files has changed to include an english name for the action, and a short help string. As well, each action can have an arbitrary number of hotkeys assigned to it (instead of 2). |
月. 7月 23, 2001 | |
4.9.430 | The Hotkey Manager Dialog lets the user personalize their hotkeys. My apologies to anyone who has hand-tweaked their hotkey files, but the whole format for hotkey files has changed to include an english name for the action, and a short help string. As well, each action can have an arbitrary number of hotkeys assigned to it (instead of 2). |
月. 7月 23, 2001 | |
4.9.430 | The Hotkey Manager Dialog lets the user personalize their hotkeys. My apologies to anyone who has hand-tweaked their hotkey files, but the whole format for hotkey files has changed to include an english name for the action, and a short help string. As well, each action can have an arbitrary number of hotkeys assigned to it (instead of 2). |
月. 7月 23, 2001 | |
4.9.430 | New option for uv viewport to auto-detect whether what entity the uv attribute belongs to and adjust the display accordingly. It is no longer necessary for the user to manually determine what attribute type to view. |
金. 7月 20, 2001 | |
4.9.430 | New option for uv viewport to auto-detect whether what entity the uv attribute belongs to and adjust the display accordingly. It is no longer necessary for the user to manually determine what attribute type to view. |
金. 7月 20, 2001 | |
4.9.430 | New option for uv viewport to auto-detect whether what entity the uv attribute belongs to and adjust the display accordingly. It is no longer necessary for the user to manually determine what attribute type to view. |
金. 7月 20, 2001 | |
4.9.430 | New option for uv viewport to auto-detect whether what entity the uv attribute belongs to and adjust the display accordingly. It is no longer necessary for the user to manually determine what attribute type to view. |
金. 7月 20, 2001 | |
4.9.430 | New option for uv viewport to auto-detect whether what entity the uv attribute belongs to and adjust the display accordingly. It is no longer necessary for the user to manually determine what attribute type to view. |
金. 7月 20, 2001 | |
4.9.430 |
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金. 7月 20, 2001 | |
4.9.430 |
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金. 7月 20, 2001 | |
4.9.430 |
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金. 7月 20, 2001 | |
4.9.430 |
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金. 7月 20, 2001 | |
4.9.430 |
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金. 7月 20, 2001 | |
4.9.430 | PolyExtrude Consolidate points now defaults to "All" |
金. 7月 20, 2001 |