Houdini Main Changelogs
4.9.430 |
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金. 7月 20, 2001 | |
4.9.430 |
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金. 7月 20, 2001 | |
4.9.430 | PolyExtrude Consolidate points now defaults to "All" |
金. 7月 20, 2001 | |
4.9.430 | PolyExtrude Consolidate points now defaults to "All" |
金. 7月 20, 2001 | |
4.9.430 | PolyExtrude Consolidate points now defaults to "All" |
金. 7月 20, 2001 | |
4.9.430 | PolyExtrude Consolidate points now defaults to "All" |
金. 7月 20, 2001 | |
4.9.430 | PolyExtrude Consolidate points now defaults to "All" |
金. 7月 20, 2001 | |
4.9.429 |
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木. 7月 19, 2001 | |
4.9.429 |
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木. 7月 19, 2001 | |
4.9.429 |
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木. 7月 19, 2001 | |
4.9.429 |
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木. 7月 19, 2001 | |
4.9.429 |
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木. 7月 19, 2001 | |
4.9.428 | The capture region handle type (of the bone handle) now supports using shift-click to symetrically manipulate both sides simultaneously. If the bone handle is created while capture regions are already displayed, then the type is set to the capture region type automatically. |
水. 7月 18, 2001 | |
4.9.428 | The capture region handle type (of the bone handle) now supports using shift-click to symetrically manipulate both sides simultaneously. If the bone handle is created while capture regions are already displayed, then the type is set to the capture region type automatically. |
水. 7月 18, 2001 | |
4.9.428 | The capture region handle type (of the bone handle) now supports using shift-click to symetrically manipulate both sides simultaneously. If the bone handle is created while capture regions are already displayed, then the type is set to the capture region type automatically. |
水. 7月 18, 2001 | |
4.9.428 | The capture region handle type (of the bone handle) now supports using shift-click to symetrically manipulate both sides simultaneously. If the bone handle is created while capture regions are already displayed, then the type is set to the capture region type automatically. |
水. 7月 18, 2001 | |
4.9.428 | The capture region handle type (of the bone handle) now supports using shift-click to symetrically manipulate both sides simultaneously. If the bone handle is created while capture regions are already displayed, then the type is set to the capture region type automatically. |
水. 7月 18, 2001 | |
4.9.426 | Added a PrimitiveSplit SOP. This is the same as the VertexSplit but applies to primitives. It is useful for preprocessing geometry before tristripping. |
モン. 7月 16, 2001 | |
4.9.426 | Added a PrimitiveSplit SOP. This is the same as the VertexSplit but applies to primitives. It is useful for preprocessing geometry before tristripping. |
モン. 7月 16, 2001 | |
4.9.426 | Added a PrimitiveSplit SOP. This is the same as the VertexSplit but applies to primitives. It is useful for preprocessing geometry before tristripping. |
モン. 7月 16, 2001 | |
4.9.426 | Added a PrimitiveSplit SOP. This is the same as the VertexSplit but applies to primitives. It is useful for preprocessing geometry before tristripping. |
モン. 7月 16, 2001 | |
4.9.426 | Added a PrimitiveSplit SOP. This is the same as the VertexSplit but applies to primitives. It is useful for preprocessing geometry before tristripping. |
モン. 7月 16, 2001 | |
4.9.423 | PolyExtrude now has two new options: Consolidate Points allows users to choose whether or not they want to consolidate all new points, just the points created for each face, or none at all; Symmetry Axis allows the user a little more control in the local symmetry, including the option to turn it off. Also, PolyExtrude should now be quite a bit faster when extruding a large number of polygons at the same time. |
金. 7月 13, 2001 | |
4.9.423 | PolyExtrude now has two new options: Consolidate Points allows users to choose whether or not they want to consolidate all new points, just the points created for each face, or none at all; Symmetry Axis allows the user a little more control in the local symmetry, including the option to turn it off. Also, PolyExtrude should now be quite a bit faster when extruding a large number of polygons at the same time. |
金. 7月 13, 2001 | |
4.9.423 | PolyExtrude now has two new options: Consolidate Points allows users to choose whether or not they want to consolidate all new points, just the points created for each face, or none at all; Symmetry Axis allows the user a little more control in the local symmetry, including the option to turn it off. Also, PolyExtrude should now be quite a bit faster when extruding a large number of polygons at the same time. |
金. 7月 13, 2001 |