Houdini Main Changelogs
4.9.418 | Added BSP tree parameters to mental ray output driver. Also sets of files to include and link with can now be specified in the output driver. |
月. 7月 9, 2001 | |
4.9.418 | Added BSP tree parameters to mental ray output driver. Also sets of files to include and link with can now be specified in the output driver. |
月. 7月 9, 2001 | |
4.9.418 | Added BSP tree parameters to mental ray output driver. Also sets of files to include and link with can now be specified in the output driver. |
月. 7月 9, 2001 | |
4.9.418 | Added BSP tree parameters to mental ray output driver. Also sets of files to include and link with can now be specified in the output driver. |
月. 7月 9, 2001 | |
4.9.418 | vmantra now interpolates boundary faces of subdivision surface control mesh. Vertex attribute handling works correctly now. |
月. 7月 9, 2001 | |
4.9.418 | vmantra now interpolates boundary faces of subdivision surface control mesh. Vertex attribute handling works correctly now. |
月. 7月 9, 2001 | |
4.9.418 | vmantra now interpolates boundary faces of subdivision surface control mesh. Vertex attribute handling works correctly now. |
月. 7月 9, 2001 | |
4.9.418 | vmantra now interpolates boundary faces of subdivision surface control mesh. Vertex attribute handling works correctly now. |
月. 7月 9, 2001 | |
4.9.418 | vmantra now interpolates boundary faces of subdivision surface control mesh. Vertex attribute handling works correctly now. |
月. 7月 9, 2001 | |
4.9.415 | Removed support for the following environment variables: SESI_SLO_PATH RMAN_SHADERPATH RMAN_TEXTUREPATH RMAN_EYESPLITS These variables are supported directly in the output driver or obsolete. |
金. 7月 6, 2001 | |
4.9.415 | Removed support for the following environment variables: SESI_SLO_PATH RMAN_SHADERPATH RMAN_TEXTUREPATH RMAN_EYESPLITS These variables are supported directly in the output driver or obsolete. |
金. 7月 6, 2001 | |
4.9.415 | Removed support for the following environment variables: SESI_SLO_PATH RMAN_SHADERPATH RMAN_TEXTUREPATH RMAN_EYESPLITS These variables are supported directly in the output driver or obsolete. |
金. 7月 6, 2001 | |
4.9.415 | Removed support for the following environment variables: SESI_SLO_PATH RMAN_SHADERPATH RMAN_TEXTUREPATH RMAN_EYESPLITS These variables are supported directly in the output driver or obsolete. |
金. 7月 6, 2001 | |
4.9.415 | Removed support for the following environment variables: SESI_SLO_PATH RMAN_SHADERPATH RMAN_TEXTUREPATH RMAN_EYESPLITS These variables are supported directly in the output driver or obsolete. |
金. 7月 6, 2001 | |
4.9.413 | Mplay enhancements
|
水. 7月 4, 2001 | |
4.9.413 | Mplay enhancements
|
水. 7月 4, 2001 | |
4.9.413 | Mplay enhancements
|
水. 7月 4, 2001 | |
4.9.413 | Mplay enhancements
|
水. 7月 4, 2001 | |
4.9.413 | Mplay enhancements
|
水. 7月 4, 2001 | |
4.9.413 | When selecting the inputs for a sop, you can now undo the changes to the selections. Once you're finished selecting, though, you cannot undo each change made to the selection. You can only undo creating the operator. |
水. 7月 4, 2001 | |
4.9.413 | When selecting the inputs for a sop, you can now undo the changes to the selections. Once you're finished selecting, though, you cannot undo each change made to the selection. You can only undo creating the operator. |
水. 7月 4, 2001 | |
4.9.413 | When selecting the inputs for a sop, you can now undo the changes to the selections. Once you're finished selecting, though, you cannot undo each change made to the selection. You can only undo creating the operator. |
水. 7月 4, 2001 | |
4.9.413 | When selecting the inputs for a sop, you can now undo the changes to the selections. Once you're finished selecting, though, you cannot undo each change made to the selection. You can only undo creating the operator. |
水. 7月 4, 2001 | |
4.9.413 | When selecting the inputs for a sop, you can now undo the changes to the selections. Once you're finished selecting, though, you cannot undo each change made to the selection. You can only undo creating the operator. |
水. 7月 4, 2001 | |
4.9.412 | Construction plane handle now has a right-mouse menu that can do most of the things you can do in the right-mouse menu of the c-plane state. It will also now only be drawn in perspective viewports. |
火. 7月 3, 2001 |