Houdini Main Changelogs
4.9.390 | PolyKnit state will now only merge in nodes that are actually used, not just any old node that was clicked on at some point. |
モン. 6月 11, 2001 | |
4.9.390 | PolySplit's tolerance has been increased. It should work more reliably on smaller scale geometry. |
モン. 6月 11, 2001 | |
4.9.390 | PolySplit's tolerance has been increased. It should work more reliably on smaller scale geometry. |
モン. 6月 11, 2001 | |
4.9.390 | PolySplit's tolerance has been increased. It should work more reliably on smaller scale geometry. |
モン. 6月 11, 2001 | |
4.9.390 | PolySplit's tolerance has been increased. It should work more reliably on smaller scale geometry. |
モン. 6月 11, 2001 | |
4.9.390 | PolySplit's tolerance has been increased. It should work more reliably on smaller scale geometry. |
モン. 6月 11, 2001 | |
4.9.390 | IK with constraints now specify angular constraints relative to the rest position of the bone (specified by the Rest Angle parameters, multiplied by the pre-transform). This new method is more flexible than the previous method of specifying absolute x and y angle constraints. |
モン. 6月 11, 2001 | |
4.9.390 | IK with constraints now specify angular constraints relative to the rest position of the bone (specified by the Rest Angle parameters, multiplied by the pre-transform). This new method is more flexible than the previous method of specifying absolute x and y angle constraints. |
モン. 6月 11, 2001 | |
4.9.390 | IK with constraints now specify angular constraints relative to the rest position of the bone (specified by the Rest Angle parameters, multiplied by the pre-transform). This new method is more flexible than the previous method of specifying absolute x and y angle constraints. |
モン. 6月 11, 2001 | |
4.9.390 | IK with constraints now specify angular constraints relative to the rest position of the bone (specified by the Rest Angle parameters, multiplied by the pre-transform). This new method is more flexible than the previous method of specifying absolute x and y angle constraints. |
モン. 6月 11, 2001 | |
4.9.390 | IK with constraints now specify angular constraints relative to the rest position of the bone (specified by the Rest Angle parameters, multiplied by the pre-transform). This new method is more flexible than the previous method of specifying absolute x and y angle constraints. |
モン. 6月 11, 2001 | |
4.9.390 | PolyKnit will branch if the user selects the state with the shift-key held down. |
モン. 6月 11, 2001 | |
4.9.390 | PolyKnit will branch if the user selects the state with the shift-key held down. |
モン. 6月 11, 2001 | |
4.9.390 | PolyKnit will branch if the user selects the state with the shift-key held down. |
モン. 6月 11, 2001 | |
4.9.390 | PolyKnit will branch if the user selects the state with the shift-key held down. |
モン. 6月 11, 2001 | |
4.9.390 | PolyKnit will branch if the user selects the state with the shift-key held down. |
モン. 6月 11, 2001 | |
4.9.390 | PolyKnit state can now detect meta edges and non-meta edges, and provides visual feedback to the user as to which is which. Meta edges are shown in thicker lines. The user has the option to force a non-meta edge by clicking with the middle mouse button on the next point. |
モン. 6月 11, 2001 | |
4.9.390 | PolyKnit state can now detect meta edges and non-meta edges, and provides visual feedback to the user as to which is which. Meta edges are shown in thicker lines. The user has the option to force a non-meta edge by clicking with the middle mouse button on the next point. |
モン. 6月 11, 2001 | |
4.9.390 | PolyKnit state can now detect meta edges and non-meta edges, and provides visual feedback to the user as to which is which. Meta edges are shown in thicker lines. The user has the option to force a non-meta edge by clicking with the middle mouse button on the next point. |
モン. 6月 11, 2001 | |
4.9.390 | PolyKnit state can now detect meta edges and non-meta edges, and provides visual feedback to the user as to which is which. Meta edges are shown in thicker lines. The user has the option to force a non-meta edge by clicking with the middle mouse button on the next point. |
モン. 6月 11, 2001 | |
4.9.390 | PolyKnit state can now detect meta edges and non-meta edges, and provides visual feedback to the user as to which is which. Meta edges are shown in thicker lines. The user has the option to force a non-meta edge by clicking with the middle mouse button on the next point. |
モン. 6月 11, 2001 | |
4.9.390 | The dsreload command will now scan for new operators. This means that when you create a new scripted operator (VEX, Sub-Network), you don't have to re-start Houdini for the change to become active. |
モン. 6月 11, 2001 | |
4.9.390 | The dsreload command will now scan for new operators. This means that when you create a new scripted operator (VEX, Sub-Network), you don't have to re-start Houdini for the change to become active. |
モン. 6月 11, 2001 | |
4.9.390 | The dsreload command will now scan for new operators. This means that when you create a new scripted operator (VEX, Sub-Network), you don't have to re-start Houdini for the change to become active. |
モン. 6月 11, 2001 | |
4.9.390 | The dsreload command will now scan for new operators. This means that when you create a new scripted operator (VEX, Sub-Network), you don't have to re-start Houdini for the change to become active. |
モン. 6月 11, 2001 |