Houdini Main Changelogs

4.9.447

Added support for vertex UVs in the UV Edit SOP.

モン. 8月 20, 2001
4.9.447

Added support for vertex UVs in the UV Edit SOP.

モン. 8月 20, 2001
4.9.447

Added support for vertex UVs in the UV Edit SOP.

モン. 8月 20, 2001
4.9.447

Added support for vertex UVs in the UV Edit SOP.

モン. 8月 20, 2001
4.9.447

The PolyWire SOP has been added. This SOP allows one to sweep polygonal tubes around polygonal backbones. The intersections are blended smoothly.

モン. 8月 20, 2001
4.9.447

The PolyWire SOP has been added. This SOP allows one to sweep polygonal tubes around polygonal backbones. The intersections are blended smoothly.

モン. 8月 20, 2001
4.9.447

The PolyWire SOP has been added. This SOP allows one to sweep polygonal tubes around polygonal backbones. The intersections are blended smoothly.

モン. 8月 20, 2001
4.9.447

The PolyWire SOP has been added. This SOP allows one to sweep polygonal tubes around polygonal backbones. The intersections are blended smoothly.

モン. 8月 20, 2001
4.9.447

The PolyWire SOP has been added. This SOP allows one to sweep polygonal tubes around polygonal backbones. The intersections are blended smoothly.

モン. 8月 20, 2001
4.9.447

2 changes to make subdivision modeling easier when viewing the control mesh in wireframe and the subdivided surface as a shaded template:

  • Normals on selected polygons are now drawn thicker. They'retypically turned on when selecting polygons on the controlmesh, and it was hard to see if they were selected or not.
  • Selected polygons now draw properly in the control mesh. Theyused to be occluded by the edges of the non-selected polygons.
モン. 8月 20, 2001
4.9.447

2 changes to make subdivision modeling easier when viewing the control mesh in wireframe and the subdivided surface as a shaded template:

  • Normals on selected polygons are now drawn thicker. They'retypically turned on when selecting polygons on the controlmesh, and it was hard to see if they were selected or not.
  • Selected polygons now draw properly in the control mesh. Theyused to be occluded by the edges of the non-selected polygons.
モン. 8月 20, 2001
4.9.447

2 changes to make subdivision modeling easier when viewing the control mesh in wireframe and the subdivided surface as a shaded template:

  • Normals on selected polygons are now drawn thicker. They'retypically turned on when selecting polygons on the controlmesh, and it was hard to see if they were selected or not.
  • Selected polygons now draw properly in the control mesh. Theyused to be occluded by the edges of the non-selected polygons.
モン. 8月 20, 2001
4.9.447

2 changes to make subdivision modeling easier when viewing the control mesh in wireframe and the subdivided surface as a shaded template:

  • Normals on selected polygons are now drawn thicker. They'retypically turned on when selecting polygons on the controlmesh, and it was hard to see if they were selected or not.
  • Selected polygons now draw properly in the control mesh. Theyused to be occluded by the edges of the non-selected polygons.
モン. 8月 20, 2001
4.9.447

2 changes to make subdivision modeling easier when viewing the control mesh in wireframe and the subdivided surface as a shaded template:

  • Normals on selected polygons are now drawn thicker. They'retypically turned on when selecting polygons on the controlmesh, and it was hard to see if they were selected or not.
  • Selected polygons now draw properly in the control mesh. Theyused to be occluded by the edges of the non-selected polygons.
モン. 8月 20, 2001
4.9.447

vmantra no longer rejects defective geometry for subdivision surfaces. It renders it anyway.

モン. 8月 20, 2001
4.9.447

vmantra no longer rejects defective geometry for subdivision surfaces. It renders it anyway.

モン. 8月 20, 2001
4.9.447

vmantra no longer rejects defective geometry for subdivision surfaces. It renders it anyway.

モン. 8月 20, 2001
4.9.447

vmantra no longer rejects defective geometry for subdivision surfaces. It renders it anyway.

モン. 8月 20, 2001
4.9.447

vmantra no longer rejects defective geometry for subdivision surfaces. It renders it anyway.

モン. 8月 20, 2001
4.9.447

'Snap Tolerance' parameter in PolySplit now in toolbox.

モン. 8月 20, 2001
4.9.447

'Snap Tolerance' parameter in PolySplit now in toolbox.

モン. 8月 20, 2001
4.9.447

'Snap Tolerance' parameter in PolySplit now in toolbox.

モン. 8月 20, 2001
4.9.447

'Snap Tolerance' parameter in PolySplit now in toolbox.

モン. 8月 20, 2001
4.9.447

'Snap Tolerance' parameter in PolySplit now in toolbox.

モン. 8月 20, 2001
4.9.447

When right-clicking on the construction plane, you now get the cplane menu instead of "Nothing picked".

モン. 8月 20, 2001