Houdini Main Changelogs
4.9.352 | All multi-object states now set object pick and current flags when selecting objects. When the selection is changed in the viewport, these changes are reflected in network editors. During a selection operation (or if secure selection is off) selection in a network editor changes the selection in the viewport. Pick scripts are run only when in the Transform state. |
金. 5月 4, 2001 | |
4.9.352 | All multi-object states now set object pick and current flags when selecting objects. When the selection is changed in the viewport, these changes are reflected in network editors. During a selection operation (or if secure selection is off) selection in a network editor changes the selection in the viewport. Pick scripts are run only when in the Transform state. |
金. 5月 4, 2001 | |
4.9.352 | All multi-object states now set object pick and current flags when selecting objects. When the selection is changed in the viewport, these changes are reflected in network editors. During a selection operation (or if secure selection is off) selection in a network editor changes the selection in the viewport. Pick scripts are run only when in the Transform state. |
金. 5月 4, 2001 | |
4.9.352 | All multi-object states now set object pick and current flags when selecting objects. When the selection is changed in the viewport, these changes are reflected in network editors. During a selection operation (or if secure selection is off) selection in a network editor changes the selection in the viewport. Pick scripts are run only when in the Transform state. |
金. 5月 4, 2001 | |
4.9.352 | All multi-object states now set object pick and current flags when selecting objects. When the selection is changed in the viewport, these changes are reflected in network editors. During a selection operation (or if secure selection is off) selection in a network editor changes the selection in the viewport. Pick scripts are run only when in the Transform state. |
金. 5月 4, 2001 | |
4.9.352 | There was a bug with the mattrib() function in the image3d VEX context. If the attribute didn't exist, i3dgen would core dump. If the attribute did exist, it wouldn't have been imported properly. |
金. 5月 4, 2001 | |
4.9.352 | There was a bug with the mattrib() function in the image3d VEX context. If the attribute didn't exist, i3dgen would core dump. If the attribute did exist, it wouldn't have been imported properly. |
金. 5月 4, 2001 | |
4.9.352 | There was a bug with the mattrib() function in the image3d VEX context. If the attribute didn't exist, i3dgen would core dump. If the attribute did exist, it wouldn't have been imported properly. |
金. 5月 4, 2001 | |
4.9.352 | There was a bug with the mattrib() function in the image3d VEX context. If the attribute didn't exist, i3dgen would core dump. If the attribute did exist, it wouldn't have been imported properly. |
金. 5月 4, 2001 | |
4.9.352 | There was a bug with the mattrib() function in the image3d VEX context. If the attribute didn't exist, i3dgen would core dump. If the attribute did exist, it wouldn't have been imported properly. |
金. 5月 4, 2001 | |
4.9.352 | Fixed bug in quad viewport mode where the bottom-right viewport was not displaying selections. |
金. 5月 4, 2001 | |
4.9.352 | Fixed bug in quad viewport mode where the bottom-right viewport was not displaying selections. |
金. 5月 4, 2001 | |
4.9.352 | Fixed bug in quad viewport mode where the bottom-right viewport was not displaying selections. |
金. 5月 4, 2001 | |
4.9.352 | Fixed bug in quad viewport mode where the bottom-right viewport was not displaying selections. |
金. 5月 4, 2001 | |
4.9.352 | Fixed bug in quad viewport mode where the bottom-right viewport was not displaying selections. |
金. 5月 4, 2001 | |
4.9.351 | You can now clear all the SOPs of the current object using the SOP viewer menu. Look for "Clear Current Object" in the viewer menu. |
木. 5月 3, 2001 | |
4.9.351 | You can now clear all the SOPs of the current object using the SOP viewer menu. Look for "Clear Current Object" in the viewer menu. |
木. 5月 3, 2001 | |
4.9.351 | You can now clear all the SOPs of the current object using the SOP viewer menu. Look for "Clear Current Object" in the viewer menu. |
木. 5月 3, 2001 | |
4.9.351 | You can now clear all the SOPs of the current object using the SOP viewer menu. Look for "Clear Current Object" in the viewer menu. |
木. 5月 3, 2001 | |
4.9.351 | You can now clear all the SOPs of the current object using the SOP viewer menu. Look for "Clear Current Object" in the viewer menu. |
木. 5月 3, 2001 | |
4.9.351 | Polysplit now allows you to branch off using SHIFT, and keeps track of the "constant bias" value between polysplit states. |
木. 5月 3, 2001 | |
4.9.351 | Polysplit now allows you to branch off using SHIFT, and keeps track of the "constant bias" value between polysplit states. |
木. 5月 3, 2001 | |
4.9.351 | Polysplit now allows you to branch off using SHIFT, and keeps track of the "constant bias" value between polysplit states. |
木. 5月 3, 2001 | |
4.9.351 | Polysplit now allows you to branch off using SHIFT, and keeps track of the "constant bias" value between polysplit states. |
木. 5月 3, 2001 | |
4.9.351 | Polysplit now allows you to branch off using SHIFT, and keeps track of the "constant bias" value between polysplit states. |
木. 5月 3, 2001 |