Houdini Main Changelogs

4.9.350

Added new sop expression, "xyzdist". This finds the distance to a piece of geometry giving x,y, and z coords. It is just like the pointdist, except you don't need a point. Try it out in the isosurface SOP!

Both pointdist and xyzdist are now documented to take "-1" as their primitive number, in which case they will find the closest primitive in the entire SOP rather than a specific one. A new type parameter (3) now allows these functions to return the primitive id of the closest primitive.

水. 5月 2, 2001
4.9.350

Added new sop expression, "xyzdist". This finds the distance to a piece of geometry giving x,y, and z coords. It is just like the pointdist, except you don't need a point. Try it out in the isosurface SOP!

Both pointdist and xyzdist are now documented to take "-1" as their primitive number, in which case they will find the closest primitive in the entire SOP rather than a specific one. A new type parameter (3) now allows these functions to return the primitive id of the closest primitive.

水. 5月 2, 2001
4.9.350

Added new sop expression, "xyzdist". This finds the distance to a piece of geometry giving x,y, and z coords. It is just like the pointdist, except you don't need a point. Try it out in the isosurface SOP!

Both pointdist and xyzdist are now documented to take "-1" as their primitive number, in which case they will find the closest primitive in the entire SOP rather than a specific one. A new type parameter (3) now allows these functions to return the primitive id of the closest primitive.

水. 5月 2, 2001
4.9.350

Added new sop expression, "xyzdist". This finds the distance to a piece of geometry giving x,y, and z coords. It is just like the pointdist, except you don't need a point. Try it out in the isosurface SOP!

Both pointdist and xyzdist are now documented to take "-1" as their primitive number, in which case they will find the closest primitive in the entire SOP rather than a specific one. A new type parameter (3) now allows these functions to return the primitive id of the closest primitive.

水. 5月 2, 2001
4.9.350

Added new sop expression, "xyzdist". This finds the distance to a piece of geometry giving x,y, and z coords. It is just like the pointdist, except you don't need a point. Try it out in the isosurface SOP!

Both pointdist and xyzdist are now documented to take "-1" as their primitive number, in which case they will find the closest primitive in the entire SOP rather than a specific one. A new type parameter (3) now allows these functions to return the primitive id of the closest primitive.

水. 5月 2, 2001
4.9.348

Added checkmarks and a new "Hide" entry to the context-sensitive geometry menu in the SOP viewer (ie the menu accessed with the right mouse button)

火. 5月 1, 2001
4.9.348

Added checkmarks and a new "Hide" entry to the context-sensitive geometry menu in the SOP viewer (ie the menu accessed with the right mouse button)

火. 5月 1, 2001
4.9.348

Added checkmarks and a new "Hide" entry to the context-sensitive geometry menu in the SOP viewer (ie the menu accessed with the right mouse button)

火. 5月 1, 2001
4.9.348

Added checkmarks and a new "Hide" entry to the context-sensitive geometry menu in the SOP viewer (ie the menu accessed with the right mouse button)

火. 5月 1, 2001
4.9.348

Added checkmarks and a new "Hide" entry to the context-sensitive geometry menu in the SOP viewer (ie the menu accessed with the right mouse button)

火. 5月 1, 2001
4.9.348

Fixed the interactive geometry reselection for all sops whose selectors are not tied to a specific input group, such as Merge, Switch, Blend, LOD, Attribute.

火. 5月 1, 2001
4.9.348

Fixed the interactive geometry reselection for all sops whose selectors are not tied to a specific input group, such as Merge, Switch, Blend, LOD, Attribute.

火. 5月 1, 2001
4.9.348

Fixed the interactive geometry reselection for all sops whose selectors are not tied to a specific input group, such as Merge, Switch, Blend, LOD, Attribute.

火. 5月 1, 2001
4.9.348

Fixed the interactive geometry reselection for all sops whose selectors are not tied to a specific input group, such as Merge, Switch, Blend, LOD, Attribute.

火. 5月 1, 2001
4.9.348

Fixed the interactive geometry reselection for all sops whose selectors are not tied to a specific input group, such as Merge, Switch, Blend, LOD, Attribute.

火. 5月 1, 2001
4.9.348

The VEX function texture3dBox() returned incorrect information if the bounding box of the 3D texture file was not a cube.

火. 5月 1, 2001
4.9.348

The VEX function texture3dBox() returned incorrect information if the bounding box of the 3D texture file was not a cube.

火. 5月 1, 2001
4.9.348

The VEX function texture3dBox() returned incorrect information if the bounding box of the 3D texture file was not a cube.

火. 5月 1, 2001
4.9.348

The VEX function texture3dBox() returned incorrect information if the bounding box of the 3D texture file was not a cube.

火. 5月 1, 2001
4.9.348

The VEX function texture3dBox() returned incorrect information if the bounding box of the 3D texture file was not a cube.

火. 5月 1, 2001
4.9.345

Added Parm toolboxes and the Handle list to the COP Viewer.

金. 4月 27, 2001
4.9.345

Added Parm toolboxes and the Handle list to the COP Viewer.

金. 4月 27, 2001
4.9.345

Added Parm toolboxes and the Handle list to the COP Viewer.

金. 4月 27, 2001
4.9.345

Added Parm toolboxes and the Handle list to the COP Viewer.

金. 4月 27, 2001
4.9.345

Added Parm toolboxes and the Handle list to the COP Viewer.

金. 4月 27, 2001