Houdini Main Changelogs

20.5.375

Change element index layout for meshes with no vertex attributes giving some performance improvement for some scenes

水. 10月 2, 2024
20.5.375
  • Fix Bug where face selection would not handle the front only or back only option
  • Fix transparent objects not recieving shadows
  • Fix Bug where wrong instances would be highlighted when doing point selectionon an instanced primitive
水. 10月 2, 2024
20.5.375

Fix a viewport crash in some high VRAM usage scenarios

水. 10月 2, 2024
20.5.375

Added new %payload primitive pattern auto collection which matches any prim with a payload composition arc.

水. 10月 2, 2024
20.5.375

When collapsing nodes to a subnet in COPs, the output type will be set from the input type of the output node, rather than the output type.

水. 10月 2, 2024
20.5.375

Fixed a performance regression with packed prims in both Vulkan and GL renderers.

水. 10月 2, 2024
20.5.375

Fixed issues in the Instancer LOP with transferring indexed primvar values when the Method parameter was set to any mode other than Point Instancer.

水. 10月 2, 2024
20.5.375

Fixed an issue where a LOP node that uses context options in parameter values could cook unnecessarily, get mysterious warnings on the node, and not show expected results in the parameter dialog.

水. 10月 2, 2024
20.5.375

Fixed a crash in the Instancer LOP when using an indexed primvar as the prototype index, name, or path attribute.

水. 10月 2, 2024
20.5.375

Added C# bindings of the Houdini Engine API now available under the 'engine/bindings/csharp' folder of the Houdini installation directory.

水. 10月 2, 2024
20.5.375

Fixed a bug with Education licenses not fully changing the application over to an education application.

水. 10月 2, 2024
20.5.375

Fixed potential crashes or unexpected behaviour in the Instancer LOP when the source of the target points was a USD points primitive and its 'widths' or 'normals' attribute had constant interpolation.

水. 10月 2, 2024
20.5.374

Fix a regression in the package browser when creating/installing packages.

火. 10月 1, 2024
20.0.846

Fixed a bug where applications using oauth2 keys could hit the case where refreshing the access token failed. If it failed the application would never be able to refresh the access token again this resulted in the application needing to be restarted. This has since been fixed where the application will make several attempts to refresh the access token and if those fail it will still allow refreshing the access token in the future. As a result the application will not require restarting in these cases.

火. 10月 1, 2024
20.5.374

Fixed a bug where applications using oauth2 keys could hit the case where refreshing the access token failed. If it failed the application would never be able to refresh the access token again this resulted in the application needing to be restarted. This has since been fixed where the application will make several attempts to refresh the access token and if those fail it will still allow refreshing the access token in the future. As a result the application will not require restarting in these cases.

火. 10月 1, 2024
19.5.1119

Fixed a bug with subnets in Remote TOP Graphs copying input nodes into the subnet, for each Input inside the original subnet. In addition to causing the graph to have an excessive number of nodes, this was also causing unecesarily large .hip file sizes when saving a TOP network with a Remote Graph node in it.

火. 10月 1, 2024
20.5.374

Fixed a bug with the Delete Files... menu entry only listing and deleting files from a subnt's output node, instead of applying to all nodes inside of the subnet.

火. 10月 1, 2024
20.5.374

Fixed a bug in the Convert Line SOP that could prevent some primitive and vertex attribute values from being transferred to the resulting lines.

火. 10月 1, 2024
20.0.846

Fix a recently itroduced issue where marking all root prims as invisible in the scene graph tree could cause Houdini to crash.

火. 10月 1, 2024
20.5.374

Fix a recently itroduced issue where marking all root prims as invisible in the scene graph tree could cause Houdini to crash.

火. 10月 1, 2024
19.5.1118

Fixed issues that could cause volumes inside Packed USD primitives to not be displayed in the viewport.

月. 9月 30, 2024
19.5.1118

Fixed a bug in the Unpack USD SOP where unpacking to packed primitives with no traversal produced empty geometry, rather than outputting the original packed prims.

月. 9月 30, 2024
19.5.1118

Added an option on the Unpack USD SOP to perform additional iterations of unpacking, or continue unpacking as far as possible. An optional integer attribute can also be added to the geometry to record the nesting level when unpacking point instancers.

月. 9月 30, 2024
20.0.845

Fixed issues that could cause volumes inside Packed USD primitives to not be displayed in the viewport.

月. 9月 30, 2024
20.0.845

Fixed a bug in the Unpack USD SOP where unpacking to packed primitives with no traversal produced empty geometry, rather than outputting the original packed prims.

月. 9月 30, 2024