Houdini Main Changelogs
20.5.340 | Internal updates to landscape input splines. |
水. 8月 28, 2024 | |
20.5.340 | Fixed Actor Tags created by attributes being lost when baking curve outputs to Actors. |
火. 8月 27, 2024 | |
20.5.340 | Added back prefabs and HDRP/URP shaders that were accidentally removed from the plugin's unitypackage. |
火. 8月 27, 2024 | |
20.0.812 | Fixed Actor Tags created by attributes being lost when baking curve outputs to Actors. |
火. 8月 27, 2024 | |
20.5.340 | Fixed unexpected behaviour of the PolyCut SOP when cutting open polygons that are "wrapped", where the first and last vertex of the curve share the same point. Previously, cutting or removal operations frequently would produce an extra polygon unexpectedly. |
火. 8月 27, 2024 | |
20.0.812 | Fixed a rare NaN with emissive volumes. |
火. 8月 27, 2024 | |
20.5.340 | Fixed a rare NaN with emissive volumes. |
火. 8月 27, 2024 | |
20.5.340 | In the Vulkan feather shader, discard barbs if their last point equals 0.0. Previously we discarded barbs when the first point was 0.0, which may randomly discard barbs that start very close to the rachis. |
火. 8月 27, 2024 | |
20.5.340 | Fix hou.parm.moveMultiParmInstances() that was always throwing an exception even when the argument had an even number of entries. |
火. 8月 27, 2024 | |
20.5.339 | Fixed several issues with incorrect attributes being applied incorrectly to landscape splines. |
火. 8月 27, 2024 | |
20.5.340 | Fixed a bug with the way Karma computed angular velocity motion blur for instances. This will change motion blur when angular velocity is used. |
火. 8月 27, 2024 | |
20.5.340 | Fixed a bug with the way Karma computed angular velocity motion blur for instances. This will change motion blur when angular velocity is used. |
火. 8月 27, 2024 | |
20.5.340 | Worley Noise VOP correctly spells Euclidean now. |
火. 8月 27, 2024 | |
20.5.340 | Volume Blur SOP now correctly spells Minimum. |
火. 8月 27, 2024 | |
20.5.339 | Clean up for the rig::RBFInterpolation APEX node and added docs
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月. 8月 26, 2024 | |
20.5.339 | Fixed Bug concerning the parm defaults for the configure controls autorig conponent and the behaviour of updates on the attachjoint geo node. |
月. 8月 26, 2024 | |
20.5.339 | Fixed a bug where Volume LOP with animated file path would fail to update in IPR until render restart. |
月. 8月 26, 2024 | |
20.0.811 | Fixed a bug where the LOP Scene Viewer could lose the "look through camera" when set to look through the render settings camera, and the camera prim path changes. |
月. 8月 26, 2024 | |
20.5.339 | Fixed issues in hcustom and the HDK CMake module that prevented HDK deprecation warnings from appearing on Linux and macOS. |
月. 8月 26, 2024 | |
19.5.1084 | Fixed a bug where event loop callbacks were not processed properly. |
月. 8月 26, 2024 | |
20.0.811 | Fixed a bug where event loop callbacks were not processed properly. |
月. 8月 26, 2024 | |
20.5.339 | Fixed a bug where event loop callbacks were not processed properly. |
月. 8月 26, 2024 | |
20.5.339 | The type of a ramp COP is labelled "Type" rather than "Ramp". |
月. 8月 26, 2024 | |
20.5.339 | Fixed a bug where the LOP Scene Viewer could lose the "look through camera" when set to look through the render settings camera, and the camera prim path changes. |
月. 8月 26, 2024 | |
20.0.811 | Check the image IO table for supported formats when condensing UDIM sequences in the file browser. |
月. 8月 26, 2024 |