Houdini Main Changelogs

20.5.373

Attribute Fill SOP is now able to work on multiple destination attributes in one node.

月. 9月 30, 2024
20.5.372

Saving Recipes to UNC path on windows appears to be bust

  • Fix a bug in hutil.path.resolvePath when handling a UNC path on Windows.
土. 9月 28, 2024
20.5.372

Python States - Binding a Geometry Selector and a Dynamic Handle results in

strange behaviors when hitting 'trs'
  • Fix a bug in python states to allow tools to be invoked when a bound selectoris active.
  • SOP and LOP states can now invoke tools as expected.
土. 9月 28, 2024
20.5.372

Python HUD Handles - New preference to show/hide HUD handles

  • Add new preference (hudh.enabled_state) for enabling and disabling HUD handles.
  • HUD Handles are enabled by default.
  • All HUDs can be disabled by setting hudh.enabled_state to OFF with theHUD Handle preference dialog. However, HUDs bound to python states cannot.
土. 9月 28, 2024
20.5.372

Package Browser - Update

  • Add HOUDINI_SCRIPT_PATH legacy support
  • Add new dialog for creating packages and package archives
  • Add support for activating and deactivating packages
  • Add drag and drop support for loading packages and package archives.
  • Add delete package support
  • Now unset package environment variables when unloading a package
  • Add new documentation
土. 9月 28, 2024
20.5.371

XPU: reduced CPU memory usage from the Optix device

金. 9月 27, 2024
20.5.371

Fixed a crash caused by running the `hou.ui.desktop()` HOM function in the Python Shell.

金. 9月 27, 2024
20.5.371

Enable the option "Use #import for Prequel Code" on OpenCL nodes in the Sample COP.

金. 9月 27, 2024
20.5.371

Due to a bug fix in Mtlx USD Primvar Reader, any shader relying on its fallback value will shade differently.

金. 9月 27, 2024
20.5.371

Fixed a bug where fallback value wasn't being applied when using Mtlx USD Primvar Reader VOP.

金. 9月 27, 2024
20.5.371

Fix potential issue in Python script that may block saving tools to files.

金. 9月 27, 2024
20.5.371

Added new environment variables HOUDINI_DEFAULT_LOG_FILE and HOUDINI_DEFAULT_LOG_FILE_SOURCES to cause Houdini to send logs to a file on disk. Especially useful for debugging crashes or issues during Houdini startup before the log viewer pane is accessible.

金. 9月 27, 2024
20.5.371

Fixed a bug with the Detail from Single Mode method on the Attrib from Parms SOP where the node would not recook when the spare parameter list on the target node was updated.

金. 9月 27, 2024
20.5.371

Fix an issue with primitive snapping to curves in the Curve state that could result in snapped positions being slightly off of the snapped primitive.

金. 9月 27, 2024
20.5.370

Added a new COPs sample compositing setup to the Background Plate LOP's quick setup menu.

金. 9月 27, 2024
20.5.370

XPU: fixed an Optix device crash that could happen when XPU is used with COPs

金. 9月 27, 2024
20.5.371

Fixed a bug in Path Deform and Chain SOPs on curves with points with multiple vertices that could cause incorrect results.

金. 9月 27, 2024
20.5.370

Fixed the filtering of attribs and groups on sim points on the RBD IO SOP.

金. 9月 27, 2024
20.5.371

Fixed a bug with subnets in Remote TOP Graphs copying input nodes into the subnet, for each Input inside the original subnet. In addition to causing the graph to have an excessive number of nodes, this was also causing unecesarily large .hip file sizes when saving a TOP network with a Remote Graph node in it.

金. 9月 27, 2024
20.5.370

In H20.5, the TIL_Cop2Resolver class was renamed TIL_CopResolver to reflect it's ability to deal with COP2 or COP (Copernicus) nodes. To ease this transition, a TIL_Cop2Resolver.h header was just added which contains `using TIL_Cop2Resolver = TIL_CopResolver;` so HDK code can continue to use the TIL_Cop2Resolver class name.

木. 9月 26, 2024
20.0.842

Added hou.SceneViewer methods isRendererPaused and setRendererPaused to test and set the "paused" state of the active LOP render delegate.

木. 9月 26, 2024
19.5.1115

Fixed crash when showing vertex groups in the viewport group list with open polygons.

木. 9月 26, 2024
20.0.842

Fixed crash when showing vertex groups in the viewport group list with open polygons.

木. 9月 26, 2024
20.5.370

Fixed crash when showing vertex groups in the viewport group list with open polygons.

木. 9月 26, 2024
20.5.370

Fixed inconsistent RigTree panel tree ordering with OBJ nodes.

木. 9月 26, 2024