Houdini Main Changelogs
20.5.373 | Attribute Fill SOP is now able to work on multiple destination attributes in one node. |
月. 9月 30, 2024 | |
20.5.372 | Saving Recipes to UNC path on windows appears to be bust
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土. 9月 28, 2024 | |
20.5.372 | Python States - Binding a Geometry Selector and a Dynamic Handle results in strange behaviors when hitting 'trs'
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土. 9月 28, 2024 | |
20.5.372 | Python HUD Handles - New preference to show/hide HUD handles
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土. 9月 28, 2024 | |
20.5.372 | Package Browser - Update
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土. 9月 28, 2024 | |
20.5.371 | XPU: reduced CPU memory usage from the Optix device |
金. 9月 27, 2024 | |
20.5.371 | Fixed a crash caused by running the `hou.ui.desktop()` HOM function in the Python Shell. |
金. 9月 27, 2024 | |
20.5.371 | Enable the option "Use #import for Prequel Code" on OpenCL nodes in the Sample COP. |
金. 9月 27, 2024 | |
20.5.371 | Due to a bug fix in Mtlx USD Primvar Reader, any shader relying on its fallback value will shade differently. |
金. 9月 27, 2024 | |
20.5.371 | Fixed a bug where fallback value wasn't being applied when using Mtlx USD Primvar Reader VOP. |
金. 9月 27, 2024 | |
20.5.371 | Fix potential issue in Python script that may block saving tools to files. |
金. 9月 27, 2024 | |
20.5.371 | Added new environment variables HOUDINI_DEFAULT_LOG_FILE and HOUDINI_DEFAULT_LOG_FILE_SOURCES to cause Houdini to send logs to a file on disk. Especially useful for debugging crashes or issues during Houdini startup before the log viewer pane is accessible. |
金. 9月 27, 2024 | |
20.5.371 | Fixed a bug with the Detail from Single Mode method on the Attrib from Parms SOP where the node would not recook when the spare parameter list on the target node was updated. |
金. 9月 27, 2024 | |
20.5.371 | Fix an issue with primitive snapping to curves in the Curve state that could result in snapped positions being slightly off of the snapped primitive. |
金. 9月 27, 2024 | |
20.5.370 | Added a new COPs sample compositing setup to the Background Plate LOP's quick setup menu. |
金. 9月 27, 2024 | |
20.5.370 | XPU: fixed an Optix device crash that could happen when XPU is used with COPs |
金. 9月 27, 2024 | |
20.5.371 | Fixed a bug in Path Deform and Chain SOPs on curves with points with multiple vertices that could cause incorrect results. |
金. 9月 27, 2024 | |
20.5.370 | Fixed the filtering of attribs and groups on sim points on the RBD IO SOP. |
金. 9月 27, 2024 | |
20.5.371 | Fixed a bug with subnets in Remote TOP Graphs copying input nodes into the subnet, for each Input inside the original subnet. In addition to causing the graph to have an excessive number of nodes, this was also causing unecesarily large .hip file sizes when saving a TOP network with a Remote Graph node in it. |
金. 9月 27, 2024 | |
20.5.370 | In H20.5, the TIL_Cop2Resolver class was renamed TIL_CopResolver to reflect it's ability to deal with COP2 or COP (Copernicus) nodes. To ease this transition, a TIL_Cop2Resolver.h header was just added which contains `using TIL_Cop2Resolver = TIL_CopResolver;` so HDK code can continue to use the TIL_Cop2Resolver class name. |
木. 9月 26, 2024 | |
20.0.842 | Added hou.SceneViewer methods isRendererPaused and setRendererPaused to test and set the "paused" state of the active LOP render delegate. |
木. 9月 26, 2024 | |
19.5.1115 | Fixed crash when showing vertex groups in the viewport group list with open polygons. |
木. 9月 26, 2024 | |
20.0.842 | Fixed crash when showing vertex groups in the viewport group list with open polygons. |
木. 9月 26, 2024 | |
20.5.370 | Fixed crash when showing vertex groups in the viewport group list with open polygons. |
木. 9月 26, 2024 | |
20.5.370 | Fixed inconsistent RigTree panel tree ordering with OBJ nodes. |
木. 9月 26, 2024 |