How to use geohandle parameter?

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hello,

The removepoint(int geohandle, int point_number) vex function. First parm is geometry handle , I tried this to 0,1,2,3.. but no change. It always remove first geometry's point.
Can it run on second geometry ? Dose geohandle for future use or I use it in a wrong way?


Thanks!
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I think you need to use @OpInput2. See www.sidefx.com/docs/houdini14.0/vex/snippets
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I don't think you can modify any geometry other than the first.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]

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Oh, good point.
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edward
Oh, good point.

You actually made me fire up H14 to see if this can now be done
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]

youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
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Multiple vop outputs woluld be a nice feature 8)
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