Plastic wrap- UPDATE - $500
6928 27 1- animatrix_
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Now it works though only half the geo seems to be used:
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
- CYTE
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- MrCedric
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Hello !
Another people really better than me on Houdini had little troubles to test the asset.
You could imagine for a newbie how it is easy to make even a little mistake somewhere.
So to be able to try and maybe buy your asset, could you make a simpel file, where I only need to open it then test your asset.
Because there I'm stuck.
Another people really better than me on Houdini had little troubles to test the asset.
You could imagine for a newbie how it is easy to make even a little mistake somewhere.
So to be able to try and maybe buy your asset, could you make a simpel file, where I only need to open it then test your asset.
Because there I'm stuck.
- CYTE
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Hey MrCedric,
here is a file and the hda. Put the hda in this folder:
C:\Users\cyte\Documents\houdini19.5\otls (of course your folder)
Then start Houdini and open the provided scene.
(The save to disk button doesn't work in this version but it will work in the finished version so I attached a file sop after the plastic wrap for you to save the file to disk)
Cheers
CYTE
here is a file and the hda. Put the hda in this folder:
C:\Users\cyte\Documents\houdini19.5\otls (of course your folder)
Then start Houdini and open the provided scene.
(The save to disk button doesn't work in this version but it will work in the finished version so I attached a file sop after the plastic wrap for you to save the file to disk)
Cheers
CYTE
Edited by CYTE - 2023年4月18日 13:20:58
- MrCedric
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I succeeded !
So that's interesting.
-is-there a way to random the folds?
-is-there a way to scale globally the folds (I mean to have sometimes very large folds, and on another projects globally smaller. I tried to play with the "mesh triangle size" to do this, but not very convinced).
Best regards
C.
So that's interesting.
-is-there a way to random the folds?
-is-there a way to scale globally the folds (I mean to have sometimes very large folds, and on another projects globally smaller. I tried to play with the "mesh triangle size" to do this, but not very convinced).
Best regards
C.
Edited by MrCedric - 2023年4月19日 13:20:35
- CYTE
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- CYTE
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- 708 posts
- Joined: 2月 2017
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- MrCedric
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- 56 posts
- Joined: 8月 2020
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