Hi everyone
I recently started learning houdini for fx
I was wondering if I should start learning vex first or python first?
Mostly I will be working with points and particles
To create abstract effects dynamic effects and sims (vortex, destruction, lightning . explosion. Etc )
Thanks in advance for your help
Vex or phython first?
1439 4 1- happyskywalker1
- Member
- 3 posts
- Joined: 6月 2023
- Offline
- mandrake0
- Member
- 644 posts
- Joined: 6月 2006
- Offline
When you do manipulations on points, primitives then you use VEX or VOP.
When you want to import data,special UI, tooling then you use python.
If you want to master houdini you will learn anyway both. For the start you need to understand the basic's and use some expressions that is the hardest part as a new user.
My brother started 2 months ago to use houdini as a indie artist. 1 month was a hard time for him, 2 month he understands the houdini way and likes it more and more.
He used before cinema4d and maya and knows programming in these months the most complex VEX was a 2 liner.
He has done 2 customer projects and new projects will be done in houdini.
I helped him alot at the start and now just when there is a problem that he can't solve.
Good luck!
When you want to import data,special UI, tooling then you use python.
If you want to master houdini you will learn anyway both. For the start you need to understand the basic's and use some expressions that is the hardest part as a new user.
My brother started 2 months ago to use houdini as a indie artist. 1 month was a hard time for him, 2 month he understands the houdini way and likes it more and more.
He used before cinema4d and maya and knows programming in these months the most complex VEX was a 2 liner.
He has done 2 customer projects and new projects will be done in houdini.
I helped him alot at the start and now just when there is a problem that he can't solve.
Good luck!
- kodra
- Member
- 373 posts
- Joined: 6月 2023
- Offline
- animatrix_
- Member
- 4731 posts
- Joined: 2月 2012
- Online
VEX is extremely useful when you want to work with points, particles, dynamic simulations, etc. It's sort of a wild card in Houdini IMO.
Python rarely comes up unless you are creating Qt based tools or working on pipeline.
Python rarely comes up unless you are creating Qt based tools or working on pipeline.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
- happyskywalker1
- Member
- 3 posts
- Joined: 6月 2023
- Offline
-
- Quick Links