Hello,
I have a findshortest path between points on a mesh, I want the path to deform (stick) to its deforming mesh (same polycount as its a vellum ballom)
any ideas?
many many thanks!
Point deform a find shortest path on a deforming mesh
1484 4 1- Onyro
- Member
- 9 posts
- Joined: 11月 2020
- Offline
- Onyro
- Member
- 9 posts
- Joined: 11月 2020
- Offline
- Tanto
- Member
- 463 posts
- Joined: 11月 2016
- Offline
- Onyro
- Member
- 9 posts
- Joined: 11月 2020
- Offline
- animatrix_
- Member
- 4730 posts
- Joined: 2月 2012
- Offline
You don't need to point deform, you can just attrib copy using origpt point attribute created before the sim:
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com]
youtube.com/@pragmaticvfx | patreon.com/animatrix | pragmaticvfx.gumroad.com
-
- Quick Links