Day 5 | Model: SOPS | ENVIRONMENT | Animation

   Views 2532   Replies 24   Subscribers 2
User Avatar
スタッフ
1308 posts
Joined: 7月 2005
Offline
Time to move from the single building or single tree to a full environment.

Thanks again for all the great entries - the judges are being challenged every day to pick a top 3 - so many others are worthy of recognition - unfortunately rules are rules and three must come out on top!

Edited by rmagee - 2025年3月6日 12:20:49
Robert Magee
Senior Product Marketing Manager
SideFX
User Avatar
Member
35 posts
Joined: 8月 2014
Offline
Head image is for previous day





Image Not Found

Attachments:
Screenshot 2025-03-04 230305.png (749.2 KB)

User Avatar
Member
32 posts
Joined: 4月 2024
Offline

Attachments:
スクリーンショット 2025-03-05 145759.png (2.0 MB)

User Avatar
Member
10 posts
Joined: 9月 2012
Offline
MARDINI 2025
Day5 - Environment






Attachments:
Environment_WIP1.JPG (354.8 KB)

User Avatar
Member
65 posts
Joined: 11月 2023
Offline
Day05_Environment
This is Silent Ocean.

Edited by 90n83i - 2025年3月5日 19:21:09

Attachments:
Making_01.png (1.2 MB)

User Avatar
Member
21 posts
Joined: 11月 2020
Offline


Attachments:
cops.jpg (111.6 KB)
sops.png (1.1 MB)

User Avatar
Member
52 posts
Joined: 4月 2017
Offline

Attachments:
karma_environment.png (771.4 KB)
sop2_environment.png (550.3 KB)
sop1_environment.png (884.4 KB)

User Avatar
Member
129 posts
Joined: 4月 2019
Offline
05 Environment
I made a cardinal Mardini mistake, and changed my mind on the project I'm doing mid way...

Edited by Requson - 2025年3月5日 14:39:32

Attachments:
houdini_nlBZIsiETt.jpg (1.1 MB)

User Avatar
Member
48 posts
Joined: 7月 2009
Offline
Coral Reef



Edited by louisx - 2025年3月5日 14:45:28

Attachments:
mardini_env_v001_converted.mov (13.6 MB)
mardini_env_viewport.png (1.8 MB)
mardini_env_network.png (73.5 KB)
mardini_env_cop.png (75.6 KB)

User Avatar
Member
38 posts
Joined: 11月 2019
Offline
Day 5 - Environment

Attachments:
Day5_Environment.mp4 (2.3 MB)
Day5_screengrab.png (2.4 MB)

User Avatar
Member
18 posts
Joined: 9月 2023
Offline

Alright, tried something simpler today.

Attachments:
Screenshot 2025-03-05 140724.png (4.5 MB)

User Avatar
Member
39 posts
Joined: 9月 2022
Offline
Day05 - Environment
used Greyscalegorilla

Edited by nicolas.dalmer - 2025年3月5日 18:26:42

Attachments:
01.png (734.1 KB)
02.png (1.1 MB)
03.png (1.1 MB)
04.png (174.9 KB)

User Avatar
Member
15 posts
Joined: 10月 2023
Offline
There ain't no party like a cactus party
sop / cops / vellum

Attachments:
Screenshot 2025-03-06 000350.png (1.0 MB)
Screenshot 2025-03-06 000422.png (1.1 MB)
Screenshot 2025-03-06 000440.png (1.0 MB)
Screenshot 2025-03-06 000502.png (1.5 MB)

User Avatar
Member
32 posts
Joined: 7月 2024
Online
Day 05 : Environment

Had so much fun with this one! Really love the result.

Attachments:
Capture d’écran 2025-03-05 194445.png (2.8 MB)

User Avatar
Member
49 posts
Joined: 4月 2015
Offline
had too many solaris issues with this one, value clips + visibility tracking causing a nightmare. had to abandon and submit as a flipbook

Image Not Found


Attachments:
flipbook.mp4 (6.6 MB)
lops.png (1.1 MB)
sops.png (792.7 KB)

User Avatar
Member
64 posts
Joined: 1月 2016
Offline
nice topic 99999



Attachments:
screen_shot.png (1.5 MB)

User Avatar
Member
33 posts
Joined: 6月 2019
Offline
Day05 - Environment
Last minute, late night rug-fur environment+gsg gobo





Edited by Elinn_or - 2025年3月5日 22:13:42

Attachments:
day5_screen3.jpg (399.4 KB)
day5_screen2.jpg (464.8 KB)

User Avatar
Member
4 posts
Joined: 5月 2024
Offline
Day5 - Environment
Rainy lotus leaf
Its created by using Greyscalegorilla's Materials and HDRIs and Models.
The rotating symbol is ”Sphere 03”, a free model provided by Greyscalegorilla, thank you.



DOP network


SOP network


Geometries

Attachments:
SOP_Network.png (3.7 MB)
DOP_Network.png (3.8 MB)
Geometries.png (2.5 MB)

User Avatar
Member
55 posts
Joined: 12月 2015
Offline

Attachments:
Mardii_2025_Env_NetworkJPG.JPG (550.4 KB)

User Avatar
Member
23 posts
Joined: 7月 2018
Offline
My Day 5 - Environment Rubik's Cube

A Rubik's cube is challenging because pivots change with each rotation. I found a good method for addressing this using vex to control animation detail attributes and a for loop to add more rotations. Each cube belonging to each axis is re-grouped inside the for loop before moving onto the next rotation sequence. Really satisfying solve for what would otherwise be a huge headache to rig.

I really liked the concept of shuffling pieces of the world around. It would be interesting to try this with more elements at play such as water, clouds, and foliage.

Attachments:
Screenshot 2025-03-05 220428.png (1.1 MB)
Screenshot 2025-03-05 220725.png (192.1 KB)
Screenshot 2025-03-05 220828.png (197.6 KB)

  • Quick Links