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GR_PointVK.h
Go to the documentation of this file.
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/*
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* PROPRIETARY INFORMATION. This software is proprietary to
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* Side Effects Software Inc., and is not to be reproduced,
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* transmitted, or disclosed in any way without written permission.
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*
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* NAME: GR_PointVK ( GR Library, C++)
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*
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* COMMENTS:
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* Simple point renderer. Cd, alpha and pscale are supported.
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*/
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#ifndef GR_PointVK_h
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#define GR_PointVK_h
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#include "
GR_API.h
"
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#include "
GR_GeoRenderVK.h
"
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#include <
RE/RE_ShaderHandle.h
>
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#include <
RV/RV_Geometry.h
>
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class
RV_Geometry
;
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class
RV_Render
;
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class
RV_ShaderVariableSet
;
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class
RV_ShaderBlock
;
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class
GR_API
GR_PointVK
:
public
GR_GeoRenderVK
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{
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public
:
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GR_PointVK
(
GR_Primitive
*prim);
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~
GR_PointVK
()
override
;
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const
char
*
className
()
const override
{
return
"GR_PointVK"
; }
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void
update
(
RE_RenderContext
rc,
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const
GT_PrimitiveHandle
&primh,
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const
GR_UpdateParms
&parms,
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const
char
*
cache_name
)
override
;
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void
draw
(
RE_RenderContext
rc,
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GR_RenderMode
mode
,
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GR_RenderFlags
flags
,
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GR_DrawParms
dp)
override
;
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exint
getNumGLPrimitives
()
const override
;
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bool
hasTransparency
()
const override
{
return
myHasAlpha; }
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static
bool
initShaders(
RV_Instance
* inst);
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static
void
cleanupShaders();
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static
RV_ShaderProgram
*
getPointShader
() {
return
thePointShader; }
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static
RV_ShaderProgram
*
getPixelShader
() {
return
thePixelShader; }
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static
RV_ShaderProgram
*
getMatteShader
() {
return
theMatteShader; }
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private
:
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void
updatePointAttribs(
RV_Render
*rv,
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GR_FillAttributesVK
*attrib_fill,
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const
GT_PrimitiveHandle
&primh,
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const
GR_UpdateParms
&parms);
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void
drawPrivate(
RV_Render
*rv,
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GR_Uniforms* u,
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GR_RenderMode
mode
,
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GR_RenderFlags
flags
,
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GR_DrawParms
dp);
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void
drawUtility(
RV_Render
*rv,
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GR_Uniforms* u,
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GR_RenderMode
mode
,
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GR_RenderFlags
flags
,
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GR_DrawParms
dp);
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static
RV_ShaderProgram
*thePointShader;
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static
RV_ShaderProgram
*thePixelShader;
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static
RV_ShaderProgram
*theMatteShader;
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static
RV_ShaderProgram
*theDepthShader;
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static
RV_ShaderProgram
*theDepthLinearShader;
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static
RV_ShaderProgram
*theDepthCubePointShader;
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static
RV_ShaderProgram
*theDepthCascadePointShader;
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bool
myHasCdAttrib;
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bool
myHasAlphaAttrib;
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bool
myHasAlpha;
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bool
myObjectSelected;
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};
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#endif
RV_ShaderVariableSet
A collection of Vulkan UBO, SSBO, and Image shader bindings (descriptor set)
Definition:
RV_ShaderVariableSet.h:47
flags
GLbitfield flags
Definition:
glcorearb.h:1596
GR_GeoRender::draw
virtual void draw(RE_RenderContext r, GR_RenderMode mode, GR_RenderFlags flags, GR_DrawParms draw_parms)=0
Normal drawing method. Only issue rendering commands.
GR_GeoRenderVK
Definition:
GR_GeoRenderVK.h:63
GR_PointVK::hasTransparency
bool hasTransparency() const override
returns true if this drawable renders some transparent elements
Definition:
GR_PointVK.h:44
RV_Render
Definition:
RV_Render.h:70
exint
int64 exint
Definition:
SYS_Types.h:125
GT_Names::cache_name
GT_API const UT_StringHolder cache_name
RV_Geometry
Object that represents drawable geometry. This object holds vertex, instancing and index buffers for ...
Definition:
RV_Geometry.h:165
RE_RenderContext
Temporary container for either a RV_Render and an RE_Render.
Definition:
RE_RenderContext.h:23
GR_GeoRender::getNumGLPrimitives
virtual exint getNumGLPrimitives() const =0
GR_UpdateParms
set of parameters sent to GR_Primitive::update()
Definition:
GR_UpdateParms.h:37
GR_API.h
GR_Primitive
Definition:
GR_Primitive.h:55
GR_RenderMode
GR_RenderMode
Definition:
GR_Defines.h:48
GR_PointVK::getPixelShader
static RV_ShaderProgram * getPixelShader()
Definition:
GR_PointVK.h:50
RV_Geometry.h
RE_ShaderHandle.h
GR_DrawParms
Definition:
GR_DrawParms.h:19
GR_API
#define GR_API
Definition:
GR_API.h:10
UT_IntrusivePtr< GT_Primitive >
GR_PointVK::getPointShader
static RV_ShaderProgram * getPointShader()
Definition:
GR_PointVK.h:49
GR_RenderFlags
GR_RenderFlags
Definition:
GR_Defines.h:86
RV_Instance
Handle to the main interface of Vulkan.
Definition:
RV_Instance.h:38
mode
GLenum mode
Definition:
glcorearb.h:99
RV_ShaderProgram
Definition:
RV_ShaderProgram.h:264
GR_GeoRenderVK.h
GR_PointVK::className
const char * className() const override
Definition:
GR_PointVK.h:31
GR_FillAttributesVK
Definition:
GR_GeoRenderVK.h:288
GR_PointVK::getMatteShader
static RV_ShaderProgram * getMatteShader()
Definition:
GR_PointVK.h:51
GR_GeoRender::update
virtual void update(RE_RenderContext r, const GT_PrimitiveHandle &primh, const GR_UpdateParms &p, const char *cache_name)=0
GR_PointVK
Definition:
GR_PointVK.h:25
RV_ShaderBlock
Definition:
RV_ShaderBlock.h:306
GR
GR_PointVK.h
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