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GU_AgentSubjectShape.h
Go to the documentation of this file.
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/*
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* PROPRIETARY INFORMATION. This software is proprietary to
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* Side Effects Software Inc., and is not to be reproduced,
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* transmitted, or disclosed in any way without written permission.
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*
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* NAME: GU_AgentSubjectShape.h ( GSTY Library, C++)
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*
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* COMMENTS:
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*/
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#ifndef __GU_AgentSubjectShape__
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#define __GU_AgentSubjectShape__
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#include "
GU_API.h
"
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#include "
GU_AgentLayer.h
"
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#include <
STY/STY_SubjectNamed.h
>
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class
GU_PrimPacked
;
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class
GU_API
GU_AgentSubjectShape
:
public
STY_SubjectNamed
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{
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public
:
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// The 'agent_prim' arg is optional since it's used only for a convenience
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// shortcut to have shape implicitly provide script binding data from agent.
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// Otherwise we would have to employ preBinding keyword explicitly.
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GU_AgentSubjectShape
(
const
GU_AgentLayer::ShapeBinding
& shape,
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const
GU_PrimPacked
*agent_prim = NULL);
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STY_TargetMatchStatus
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matchesStyleTarget
(
const
STY_TargetHandle
&
target
)
const override
;
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STY_BindingDataSourceHandle
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getOverrideBindingDataSource
(
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const
UT_StringHolder
&data_name)
const override
;
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protected
:
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UT_StringHolder
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getSubjectName
()
const override
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{
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return
myShape->shapeName();
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}
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int64
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getSubjectID
()
const override
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{
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return
myShape->shapeId();
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}
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private
:
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const
GU_AgentLayer::ShapeBinding
*myShape;
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const
GU_PrimPacked
*myAgentPrim;
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};
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#endif
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GU_AgentSubjectShape::getSubjectID
int64 getSubjectID() const override
Definition:
GU_AgentSubjectShape.h:44
STY_Subject::matchesStyleTarget
virtual STY_TargetMatchStatus matchesStyleTarget(const STY_TargetHandle &target) const =0
Returns the information wheter the subject matches the given target.
STY_TargetMatchStatus
Contains information about the style subject match to the style target.
Definition:
STY_TargetMatchStatus.h:19
STY_SubjectNamed.h
GU_PrimPacked
Definition:
GU_PrimPacked.h:27
UT_StringHolder
Definition:
UT_StringHolder.h:999
STY_Subject::getOverrideBindingDataSource
virtual STY_BindingDataSourceHandle getOverrideBindingDataSource(const UT_StringHolder &data_name) const
UT_IntrusivePtr< const STY_Target >
GU_AgentLayer.h
int64
long long int64
Definition:
SYS_Types.h:116
target
GLenum target
Definition:
glcorearb.h:1667
GU_API
#define GU_API
Definition:
GU_API.h:14
GU_AgentSubjectShape::getSubjectName
UT_StringHolder getSubjectName() const override
Definition:
GU_AgentSubjectShape.h:38
STY_SubjectNamed
Helper class for subjects that have names and IDs.
Definition:
STY_SubjectNamed.h:19
GU_AgentLayer::ShapeBinding
Definition:
GU_AgentLayer.h:68
GU_API.h
GU_AgentSubjectShape
Definition:
GU_AgentSubjectShape.h:20
GU
GU_AgentSubjectShape.h
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