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#include "GUI_API.h"
#include <UT/UT_Rect.h>
#include <UT/UT_Vector2.h>
#include <UT/UT_UniquePtr.h>
#include <RE/RE_RenderContext.h>
#include <RE/RE_TextureMap.h>
#include <UI/UI_Value.h>
#include <GR/GR_Defines.h>
#include <GR/GR_CommonDispOption.h>
#include <GR/GR_DisplayOption.h>
#include "GUI_RenderCommon.h"
Go to the source code of this file.
Classes | |
class | GUI_DisplayOption |
Macros | |
#define | ANY_FLAG_ACTIVE_IN_SETS(METHOD) |
Enumerations | |
enum | GUI_DisplaySetType { GUI_SCENE_OBJECT, GUI_SELECTED_SCENE_OBJECT, GUI_GHOST_SCENE_OBJECT, GUI_DISPLAY_MODEL, GUI_CURRENT_MODEL, GUI_TEMPLATE_MODEL } |
Context specific display options for geometry states. More... | |
Variables | |
const int | GUI_NUM_DISPLAY_SETS = 6 |
const int | GUI_NUM_DISPLAY_SCENE_SETS = 3 |
const int | GUI_NUM_DISPLAY_MODEL_SETS = 3 |
#define ANY_FLAG_ACTIVE_IN_SETS | ( | METHOD | ) |
Definition at line 52 of file GUI_DisplayOption.h.
enum GUI_DisplaySetType |
Context specific display options for geometry states.
Enumerator | |
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GUI_SCENE_OBJECT | |
GUI_SELECTED_SCENE_OBJECT | |
GUI_GHOST_SCENE_OBJECT | |
GUI_DISPLAY_MODEL | |
GUI_CURRENT_MODEL | |
GUI_TEMPLATE_MODEL |
Definition at line 41 of file GUI_DisplayOption.h.
const int GUI_NUM_DISPLAY_MODEL_SETS = 3 |
Definition at line 38 of file GUI_DisplayOption.h.
const int GUI_NUM_DISPLAY_SCENE_SETS = 3 |
Definition at line 37 of file GUI_DisplayOption.h.
const int GUI_NUM_DISPLAY_SETS = 6 |
Definition at line 36 of file GUI_DisplayOption.h.