11 #ifndef __HUSD_RenderBuffer__
12 #define __HUSD_RenderBuffer__
39 bool isValid()
const {
return myBuffer !=
nullptr; }
45 void setBuffer(PXR_NS::HdRenderBuffer *b);
70 void mergeMetaData(
UT_Options &metadata)
const;
73 int numExtraBuffers()
const;
85 PXR_NS::HdRenderBuffer *myBuffer;
bool isMapped() const
Test if the buffer is mapped (for debugging)
bool isValid() const
Check whether the buffer is valid or not.
Simple interface around HdRenderBuffer.
GLboolean GLboolean GLboolean b
A map of string to various well defined value types.
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
#define PXR_NAMESPACE_CLOSE_SCOPE
UT_NonCopyable & operator=(const UT_NonCopyable &)=delete