6 #ifndef MATERIALX_HEIGHTTONORMALNODEMDL_H
7 #define MATERIALX_HEIGHTTONORMALNODEMDL_H
31 unsigned int filterWidth,
StringVec& offsetStrings)
const override;
shared_ptr< ShaderNodeImpl > ShaderNodeImplPtr
Shared pointer to a ShaderNodeImpl.
#define MATERIALX_NAMESPACE_BEGIN
vector< string > StringVec
A vector of strings.
virtual void computeSampleOffsetStrings(const string &sampleSizeName, const string &offsetTypeString, unsigned int filterWidth, StringVec &offsetStrings) const =0
virtual const string & getTarget() const
virtual bool acceptsInputType(const TypeDesc *type) const =0
Derived classes are responsible for returning if a given type is an acceptable input.
#define MATERIALX_NAMESPACE_END
HeightToNormal node implementation for MDL.
virtual void emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const
Emit the function call or inline source code for given node instance in the given context...