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#include <SYS/SYS_Math.h>
#include <UT/UT_DSOVersion.h>
#include <PRM/PRM_Include.h>
#include <OP/OP_Director.h>
#include <OP/OP_OperatorTable.h>
#include "OBJ_Shake.h"
Go to the source code of this file.
Functions | |
void | newObjectOperator (OP_OperatorTable *table) |
void newObjectOperator | ( | OP_OperatorTable * | table | ) |
Definition at line 192 of file OBJ_Shake.C.