37 namespace HDK_Sample {
63 static int *shakeIndirect;
OBJ_Shake(OP_Network *net, const char *name, OP_Operator *op)
fpreal evalFloat(int pi, int vi, fpreal t) const
static OP_Node * myConstructor(OP_Network *net, const char *name, OP_Operator *entry)
int applyInputIndependentTransform(OP_Context &context, UT_DMatrix4 &mat) override
GLuint const GLchar * name
static OP_TemplatePair * buildTemplatePair(OP_TemplatePair *prevstuff)