11 #ifndef __SHOP_VariableInput__
12 #define __SHOP_VariableInput__
21 :
SHOP_Node(dad, name, entry, shader_type)
28 virtual void ensureParametersAreValid();
virtual unsigned getNumVisibleInputs() const
void opChanged(OP_EventType reason, void *data=0) override
GLuint const GLchar * name