#ifndef __SOP_SParticle_h__
#define __SOP_SParticle_h__
#define INT_PARM(name, idx, vidx, t) \
return evalInt(name, &myOffsets[idx], vidx, t);
#define FLT_PARM(name, idx, vidx, t) \
return evalFloat(name, &myOffsets[idx], vidx, t);
class GEO_ParticleVertex;
namespace HDK_Sample {
{
public:
protected:
const char *
inputLabel(
unsigned idx)
const override;
private:
int RESET() {
INT_PARM(
"reset", 0, 0, 0) }
static int *myOffsets;
};
}
#endif