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#include <renderPassState.h>
Camera and framing state | |
using | ClipPlanesVector = std::vector< GfVec4d > |
Sets the camera. More... | |
HD_API void | SetCamera (const HdCamera *camera) |
Sets the camera. More... | |
HD_API void | SetOverrideWindowPolicy (const std::optional< CameraUtilConformWindowPolicy > &overrideWindowPolicy) |
HD_API void | SetFraming (const CameraUtilFraming &framing) |
HD_API void | SetViewport (const GfVec4d &viewport) |
HdCamera const * | GetCamera () const |
Get camera. More... | |
const CameraUtilFraming & | GetFraming () const |
const std::optional < CameraUtilConformWindowPolicy > & | GetOverrideWindowPolicy () const |
HD_API CameraUtilConformWindowPolicy | GetWindowPolicy () const |
virtual HD_API GfMatrix4d | GetWorldToViewMatrix () const |
virtual HD_API GfMatrix4d | GetProjectionMatrix () const |
GfVec4f const & | GetViewport () const |
HD_API GfMatrix4d | GetImageToWorldMatrix () const |
virtual HD_API ClipPlanesVector const & | GetClipPlanes () const |
Render pipeline state | |
enum | ColorMask { ColorMaskNone, ColorMaskRGB, ColorMaskRGBA } |
Set the attachments for this renderpass to render into. More... | |
HdCamera const * | _camera |
Set the attachments for this renderpass to render into. More... | |
GfVec4f | _viewport |
Set the attachments for this renderpass to render into. More... | |
CameraUtilFraming | _framing |
Set the attachments for this renderpass to render into. More... | |
std::optional < CameraUtilConformWindowPolicy > | _overrideWindowPolicy |
Set the attachments for this renderpass to render into. More... | |
GfVec4f | _overrideColor |
Set the attachments for this renderpass to render into. More... | |
GfVec4f | _wireframeColor |
Set the attachments for this renderpass to render into. More... | |
GfVec4f | _pointColor |
Set the attachments for this renderpass to render into. More... | |
float | _pointSize |
Set the attachments for this renderpass to render into. More... | |
bool | _lightingEnabled |
Set the attachments for this renderpass to render into. More... | |
bool | _clippingEnabled |
Set the attachments for this renderpass to render into. More... | |
GfVec4f | _maskColor |
Set the attachments for this renderpass to render into. More... | |
GfVec4f | _indicatorColor |
Set the attachments for this renderpass to render into. More... | |
float | _pointSelectedSize |
Set the attachments for this renderpass to render into. More... | |
float | _alphaThreshold |
Set the attachments for this renderpass to render into. More... | |
float | _tessLevel |
Set the attachments for this renderpass to render into. More... | |
GfVec2f | _drawRange |
Set the attachments for this renderpass to render into. More... | |
bool | _depthBiasUseDefault |
Set the attachments for this renderpass to render into. More... | |
bool | _depthBiasEnabled |
Set the attachments for this renderpass to render into. More... | |
float | _depthBiasConstantFactor |
Set the attachments for this renderpass to render into. More... | |
float | _depthBiasSlopeFactor |
Set the attachments for this renderpass to render into. More... | |
HdCompareFunction | _depthFunc |
Set the attachments for this renderpass to render into. More... | |
bool | _depthMaskEnabled |
Set the attachments for this renderpass to render into. More... | |
bool | _depthTestEnabled |
Set the attachments for this renderpass to render into. More... | |
bool | _depthClampEnabled |
Set the attachments for this renderpass to render into. More... | |
GfVec2f | _depthRange |
Set the attachments for this renderpass to render into. More... | |
HdCullStyle | _cullStyle |
Set the attachments for this renderpass to render into. More... | |
HdCompareFunction | _stencilFunc |
Set the attachments for this renderpass to render into. More... | |
int | _stencilRef |
Set the attachments for this renderpass to render into. More... | |
int | _stencilMask |
Set the attachments for this renderpass to render into. More... | |
HdStencilOp | _stencilFailOp |
Set the attachments for this renderpass to render into. More... | |
HdStencilOp | _stencilZFailOp |
Set the attachments for this renderpass to render into. More... | |
HdStencilOp | _stencilZPassOp |
Set the attachments for this renderpass to render into. More... | |
bool | _stencilEnabled |
Set the attachments for this renderpass to render into. More... | |
float | _lineWidth |
Set the attachments for this renderpass to render into. More... | |
HdBlendOp | _blendColorOp |
Set the attachments for this renderpass to render into. More... | |
HdBlendFactor | _blendColorSrcFactor |
Set the attachments for this renderpass to render into. More... | |
HdBlendFactor | _blendColorDstFactor |
Set the attachments for this renderpass to render into. More... | |
HdBlendOp | _blendAlphaOp |
Set the attachments for this renderpass to render into. More... | |
HdBlendFactor | _blendAlphaSrcFactor |
Set the attachments for this renderpass to render into. More... | |
HdBlendFactor | _blendAlphaDstFactor |
Set the attachments for this renderpass to render into. More... | |
GfVec4f | _blendConstantColor |
Set the attachments for this renderpass to render into. More... | |
bool | _blendEnabled |
Set the attachments for this renderpass to render into. More... | |
bool | _alphaToCoverageEnabled |
Set the attachments for this renderpass to render into. More... | |
bool | _colorMaskUseDefault |
Set the attachments for this renderpass to render into. More... | |
std::vector< ColorMask > | _colorMasks |
Set the attachments for this renderpass to render into. More... | |
HdRenderPassAovBindingVector | _aovBindings |
Set the attachments for this renderpass to render into. More... | |
HdRenderPassAovBindingVector | _aovInputBindings |
Set the attachments for this renderpass to render into. More... | |
bool | _useMultiSampleAov |
Set the attachments for this renderpass to render into. More... | |
bool | _conservativeRasterizationEnabled |
Set the attachments for this renderpass to render into. More... | |
float | _stepSize |
Set the attachments for this renderpass to render into. More... | |
float | _stepSizeLighting |
Set the attachments for this renderpass to render into. More... | |
bool | _multiSampleEnabled |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetAovBindings (HdRenderPassAovBindingVector const &aovBindings) |
Set the attachments for this renderpass to render into. More... | |
HD_API HdRenderPassAovBindingVector const & | GetAovBindings () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetAovInputBindings (HdRenderPassAovBindingVector const &aovBindings) |
Set the AOVs that this renderpass needs to read from. More... | |
HD_API HdRenderPassAovBindingVector const & | GetAovInputBindings () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetUseAovMultiSample (bool state) |
HD_API bool | GetUseAovMultiSample () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetCullStyle (HdCullStyle cullStyle) |
Set the attachments for this renderpass to render into. More... | |
HD_API HdCullStyle | GetCullStyle () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetAlphaThreshold (float alphaThreshold) |
Set the attachments for this renderpass to render into. More... | |
float | GetAlphaThreshold () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetTessLevel (float level) |
Set the attachments for this renderpass to render into. More... | |
float | GetTessLevel () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetDrawingRange (GfVec2f const &drawRange) |
Set the attachments for this renderpass to render into. More... | |
GfVec2f | GetDrawingRange () const |
Set the attachments for this renderpass to render into. More... | |
HD_API GfVec2f | GetDrawingRangeNDC () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetDepthBiasUseDefault (bool useDefault) |
Set the attachments for this renderpass to render into. More... | |
bool | GetDepthBiasUseDefault () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetDepthBiasEnabled (bool enabled) |
Set the attachments for this renderpass to render into. More... | |
bool | GetDepthBiasEnabled () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetDepthBias (float constantFactor, float slopeFactor) |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetDepthFunc (HdCompareFunction depthFunc) |
Set the attachments for this renderpass to render into. More... | |
HdCompareFunction | GetDepthFunc () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetEnableDepthMask (bool state) |
Set the attachments for this renderpass to render into. More... | |
HD_API bool | GetEnableDepthMask () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetEnableDepthTest (bool enabled) |
Set the attachments for this renderpass to render into. More... | |
HD_API bool | GetEnableDepthTest () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetEnableDepthClamp (bool enabled) |
Set the attachments for this renderpass to render into. More... | |
HD_API bool | GetEnableDepthClamp () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetDepthRange (GfVec2f const &depthRange) |
Set the attachments for this renderpass to render into. More... | |
HD_API const GfVec2f & | GetDepthRange () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetStencil (HdCompareFunction func, int ref, int mask, HdStencilOp fail, HdStencilOp zfail, HdStencilOp zpass) |
Set the attachments for this renderpass to render into. More... | |
HdCompareFunction | GetStencilFunc () const |
Set the attachments for this renderpass to render into. More... | |
int | GetStencilRef () const |
Set the attachments for this renderpass to render into. More... | |
int | GetStencilMask () const |
Set the attachments for this renderpass to render into. More... | |
HdStencilOp | GetStencilFailOp () const |
Set the attachments for this renderpass to render into. More... | |
HdStencilOp | GetStencilDepthFailOp () const |
Set the attachments for this renderpass to render into. More... | |
HdStencilOp | GetStencilDepthPassOp () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetStencilEnabled (bool enabled) |
Set the attachments for this renderpass to render into. More... | |
HD_API bool | GetStencilEnabled () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetLineWidth (float width) |
Set the attachments for this renderpass to render into. More... | |
float | GetLineWidth () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetBlend (HdBlendOp colorOp, HdBlendFactor colorSrcFactor, HdBlendFactor colorDstFactor, HdBlendOp alphaOp, HdBlendFactor alphaSrcFactor, HdBlendFactor alphaDstFactor) |
Set the attachments for this renderpass to render into. More... | |
HdBlendOp | GetBlendColorOp () |
Set the attachments for this renderpass to render into. More... | |
HdBlendFactor | GetBlendColorSrcFactor () |
Set the attachments for this renderpass to render into. More... | |
HdBlendFactor | GetBlendColorDstFactor () |
Set the attachments for this renderpass to render into. More... | |
HdBlendOp | GetBlendAlphaOp () |
Set the attachments for this renderpass to render into. More... | |
HdBlendFactor | GetBlendAlphaSrcFactor () |
Set the attachments for this renderpass to render into. More... | |
HdBlendFactor | GetBlendAlphaDstFactor () |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetBlendConstantColor (GfVec4f const &color) |
Set the attachments for this renderpass to render into. More... | |
const GfVec4f & | GetBlendConstantColor () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetBlendEnabled (bool enabled) |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetAlphaToCoverageEnabled (bool enabled) |
Set the attachments for this renderpass to render into. More... | |
bool | GetAlphaToCoverageEnabled () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetColorMaskUseDefault (bool useDefault) |
Set the attachments for this renderpass to render into. More... | |
bool | GetColorMaskUseDefault () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetConservativeRasterizationEnabled (bool enabled) |
Set the attachments for this renderpass to render into. More... | |
bool | GetConservativeRasterizationEnabled () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetVolumeRenderingConstants (float stepSize, float stepSizeLighting) |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetColorMasks (std::vector< ColorMask > const &masks) |
Set the attachments for this renderpass to render into. More... | |
std::vector< ColorMask > const & | GetColorMasks () const |
Set the attachments for this renderpass to render into. More... | |
HD_API void | SetMultiSampleEnabled (bool enabled) |
Set the attachments for this renderpass to render into. More... | |
bool | GetMultiSampleEnabled () const |
Set the attachments for this renderpass to render into. More... | |
A set of rendering parameters used among render passes.
Parameters are expressed as GL states, uniforms or shaders.
Definition at line 62 of file renderPassState.h.
using HdRenderPassState::ClipPlanesVector = std::vector<GfVec4d> |
Sets the camera.
Definition at line 81 of file renderPassState.h.
Set the attachments for this renderpass to render into.
Enumerator | |
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ColorMaskNone | |
ColorMaskRGB | |
ColorMaskRGBA |
Definition at line 338 of file renderPassState.h.
HD_API HdRenderPassState::HdRenderPassState | ( | ) |
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Set the attachments for this renderpass to render into.
Definition at line 237 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 323 of file renderPassState.h.
HD_API HdRenderPassAovBindingVector const& HdRenderPassState::GetAovBindings | ( | ) | const |
Set the attachments for this renderpass to render into.
HD_API HdRenderPassAovBindingVector const& HdRenderPassState::GetAovInputBindings | ( | ) | const |
Set the attachments for this renderpass to render into.
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Set the attachments for this renderpass to render into.
Definition at line 314 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 312 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 313 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 311 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 309 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 310 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 317 of file renderPassState.h.
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Get camera.
Definition at line 110 of file renderPassState.h.
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Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 205 of file renderPassState.h.
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Returns HdCamera's clip planes.
Reimplemented in HdStRenderPassState.
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Set the attachments for this renderpass to render into.
Definition at line 346 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 327 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 331 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 233 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 255 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 251 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 262 of file renderPassState.h.
Set the attachments for this renderpass to render into.
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Set the attachments for this renderpass to render into.
Definition at line 245 of file renderPassState.h.
Set the attachments for this renderpass to render into.
HD_API bool HdRenderPassState::GetEnableDepthClamp | ( | ) | const |
Set the attachments for this renderpass to render into.
HD_API bool HdRenderPassState::GetEnableDepthMask | ( | ) | const |
Set the attachments for this renderpass to render into.
HD_API bool HdRenderPassState::GetEnableDepthTest | ( | ) | const |
Set the attachments for this renderpass to render into.
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Get framing information determining how the filmback plane maps to pixels.
Definition at line 115 of file renderPassState.h.
HD_API GfMatrix4d HdRenderPassState::GetImageToWorldMatrix | ( | ) | const |
Compute a transform from window relative coordinates (x,y,z,1) to homogeneous world coordinates (x,y,z,w), using the HdCamera's attributes, framing, and viewport dimensions.
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Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 180 of file renderPassState.h.
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Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 201 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 300 of file renderPassState.h.
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Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 176 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 350 of file renderPassState.h.
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Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 166 of file renderPassState.h.
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The override value for the window policy to conform the camera frustum that can be specified by the application.
Definition at line 120 of file renderPassState.h.
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Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 186 of file renderPassState.h.
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Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 196 of file renderPassState.h.
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Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 191 of file renderPassState.h.
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Compute projection matrix using physical attributes of an HdCamera.
Reimplemented in HdStRenderPassState.
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Set the attachments for this renderpass to render into.
Definition at line 291 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 292 of file renderPassState.h.
HD_API bool HdRenderPassState::GetStencilEnabled | ( | ) | const |
Set the attachments for this renderpass to render into.
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Set the attachments for this renderpass to render into.
Definition at line 290 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 287 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 289 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 288 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 241 of file renderPassState.h.
HD_API bool HdRenderPassState::GetUseAovMultiSample | ( | ) | const |
Set the attachments for this renderpass to render into.
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Only use when clients did not specify a camera framing.
Definition at line 144 of file renderPassState.h.
HD_API CameraUtilConformWindowPolicy HdRenderPassState::GetWindowPolicy | ( | ) | const |
The resolved window policy to conform the camera frustum. This is either the override value specified by the application or the value from the scene delegate's camera.
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Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Definition at line 172 of file renderPassState.h.
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Schedule to update renderPassState parameters. e.g. camera matrix, override color, id blend factor. Prepare, called once per frame after the sync phase, but prior to the commit phase.
Reimplemented in HdStRenderPassState.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
HD_API void HdRenderPassState::SetAovBindings | ( | HdRenderPassAovBindingVector const & | aovBindings | ) |
Set the attachments for this renderpass to render into.
HD_API void HdRenderPassState::SetAovInputBindings | ( | HdRenderPassAovBindingVector const & | aovBindings | ) |
Set the AOVs that this renderpass needs to read from.
HD_API void HdRenderPassState::SetBlend | ( | HdBlendOp | colorOp, |
HdBlendFactor | colorSrcFactor, | ||
HdBlendFactor | colorDstFactor, | ||
HdBlendOp | alphaOp, | ||
HdBlendFactor | alphaSrcFactor, | ||
HdBlendFactor | alphaDstFactor | ||
) |
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
HD_API void HdRenderPassState::SetCullStyle | ( | HdCullStyle | cullStyle | ) |
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
HD_API void HdRenderPassState::SetDepthFunc | ( | HdCompareFunction | depthFunc | ) |
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
HD_API void HdRenderPassState::SetFraming | ( | const CameraUtilFraming & | framing | ) |
Sets the framing to show the camera. If a valid framing is set, a viewport set earlier with SetViewport will be ignored.
Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
XXX: Hacky way of disabling lighting.
Set the attachments for this renderpass to render into.
Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
Set the attachments for this renderpass to render into.
Set an override color for rendering where the R, G and B components are the color and the alpha component is the blend value
HD_API void HdRenderPassState::SetOverrideWindowPolicy | ( | const std::optional< CameraUtilConformWindowPolicy > & | overrideWindowPolicy | ) |
Sets whether to override the window policy used to conform the camera if its aspect ratio is not matching the display window/viewport. If first value is false, the HdCamera's window policy is used.
Set a point color for rendering where the R, G and B components are the color and the alpha component is the blend value
Set the point size for selected points.
HD_API void HdRenderPassState::SetStencil | ( | HdCompareFunction | func, |
int | ref, | ||
int | mask, | ||
HdStencilOp | fail, | ||
HdStencilOp | zfail, | ||
HdStencilOp | zpass | ||
) |
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Set the attachments for this renderpass to render into.
Returns true if the render pass wants to render into the multi-sample aovs. Returns false if the render wants to render into the resolve aovs.
Sets the viewport to show the camera. If SetViewport is called, any framing set earlier with SetFraming will be ignored.
HD_API void HdRenderPassState::SetVolumeRenderingConstants | ( | float | stepSize, |
float | stepSizeLighting | ||
) |
Set the attachments for this renderpass to render into.
Set a wireframe color for rendering where the R, G and B components are the color and the alpha component is the blend value
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Set the attachments for this renderpass to render into.
Definition at line 378 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 417 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 422 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 423 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 412 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 410 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 411 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 409 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 407 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 408 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 413 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 414 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 356 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 369 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 420 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 419 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 426 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 392 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 384 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 383 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 385 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 382 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 389 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 386 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 387 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 390 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 388 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 380 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 358 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 372 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 368 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 404 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 371 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 431 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 364 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 359 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 366 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 373 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 367 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 401 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 398 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 395 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 397 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 396 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 399 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 400 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 428 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 429 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 379 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 424 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 357 of file renderPassState.h.
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Set the attachments for this renderpass to render into.
Definition at line 365 of file renderPassState.h.