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HDST_API | HdStRenderPassState () |
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HDST_API | HdStRenderPassState (HdStRenderPassShaderSharedPtr const &shader) |
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HDST_API | ~HdStRenderPassState () override |
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HDST_API void | Prepare (HdResourceRegistrySharedPtr const &resourceRegistry) override |
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HDST_API void | Bind (HgiCapabilities const &hgiCapabilities) |
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HDST_API void | Unbind (HgiCapabilities const &hgiCapabilities) |
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HDST_API void | SetResolveAovMultiSample (bool state) |
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HDST_API bool | GetResolveAovMultiSample () const |
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HDST_API void | SetLightingShader (HdStLightingShaderSharedPtr const &lightingShader) |
| Set lighting shader. More...
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HdStLightingShaderSharedPtr const & | GetLightingShader () const |
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HDST_API void | SetRenderPassShader (HdStRenderPassShaderSharedPtr const &renderPassShader) |
| renderpass shader More...
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HdStRenderPassShaderSharedPtr
const & | GetRenderPassShader () const |
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HDST_API void | ApplyStateFromGeometricShader (HdSt_ResourceBinder const &binder, HdSt_GeometricShaderSharedPtr const &geometricShader) |
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HDST_API void | ApplyStateFromCamera () |
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HDST_API void | SetUseSceneMaterials (bool state) |
| scene materials More...
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bool | GetUseSceneMaterials () const |
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HDST_API
HdStShaderCodeSharedPtrVector | GetShaders () const |
| returns shaders (lighting/renderpass) More...
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HDST_API size_t | GetShaderHash () const |
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HDST_API void | SetCameraFramingState (GfMatrix4d const &worldToViewMatrix, GfMatrix4d const &projectionMatrix, GfVec4d const &viewport, ClipPlanesVector const &clipPlanes) |
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GfMatrix4d | GetCullMatrix () const |
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HDST_API GfMatrix4d | GetWorldToViewMatrix () const override |
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HDST_API GfMatrix4d | GetProjectionMatrix () const override |
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HDST_API ClipPlanesVector const & | GetClipPlanes () const override |
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HDST_API GfVec4i | ComputeViewport () const |
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HDST_API HgiGraphicsCmdsDesc | MakeGraphicsCmdsDesc (HdRenderIndex const *renderIndex) const |
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HDST_API void | InitGraphicsPipelineDesc (HgiGraphicsPipelineDesc *pipeDesc, HdSt_GeometricShaderSharedPtr const &geometricShader, bool firstDrawBatch) const |
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HDST_API uint64_t | GetGraphicsPipelineHash (HdSt_GeometricShaderSharedPtr const &geometricShader, bool firstDrawBatch) const |
| Generates the hash for the settings used to init the graphics pipeline. More...
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HDST_API AxisAlignedAffineTransform | ComputeImageToHorizontallyNormalizedFilmback () const |
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HD_API | HdRenderPassState () |
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virtual HD_API | ~HdRenderPassState () |
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HD_API void | SetOverrideColor (GfVec4f const &color) |
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const GfVec4f & | GetOverrideColor () const |
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HD_API void | SetWireframeColor (GfVec4f const &color) |
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const GfVec4f & | GetWireframeColor () const |
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HD_API void | SetMaskColor (GfVec4f const &color) |
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const GfVec4f & | GetMaskColor () const |
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HD_API void | SetIndicatorColor (GfVec4f const &color) |
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const GfVec4f & | GetIndicatorColor () const |
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HD_API void | SetPointColor (GfVec4f const &color) |
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const GfVec4f & | GetPointColor () const |
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HD_API void | SetPointSize (float size) |
| Set the point size for unselected points. More...
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float | GetPointSize () const |
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HD_API void | SetPointSelectedSize (float size) |
| Set the point size for selected points. More...
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float | GetPointSelectedSize () const |
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HD_API void | SetLightingEnabled (bool enabled) |
| XXX: Hacky way of disabling lighting. More...
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bool | GetLightingEnabled () const |
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HD_API void | SetClippingEnabled (bool enabled) |
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bool | GetClippingEnabled () const |
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HD_API void | SetCamera (const HdCamera *camera) |
| Sets the camera. More...
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HD_API void | SetOverrideWindowPolicy (const std::optional< CameraUtilConformWindowPolicy > &overrideWindowPolicy) |
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HD_API void | SetFraming (const CameraUtilFraming &framing) |
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HD_API void | SetViewport (const GfVec4d &viewport) |
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HdCamera const * | GetCamera () const |
| Get camera. More...
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const CameraUtilFraming & | GetFraming () const |
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const std::optional
< CameraUtilConformWindowPolicy > & | GetOverrideWindowPolicy () const |
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HD_API
CameraUtilConformWindowPolicy | GetWindowPolicy () const |
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GfVec4f const & | GetViewport () const |
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HD_API GfMatrix4d | GetImageToWorldMatrix () const |
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HD_API void | SetAovBindings (HdRenderPassAovBindingVector const &aovBindings) |
| Set the attachments for this renderpass to render into. More...
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HD_API
HdRenderPassAovBindingVector
const & | GetAovBindings () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetAovInputBindings (HdRenderPassAovBindingVector const &aovBindings) |
| Set the AOVs that this renderpass needs to read from. More...
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HD_API
HdRenderPassAovBindingVector
const & | GetAovInputBindings () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetUseAovMultiSample (bool state) |
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HD_API bool | GetUseAovMultiSample () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetCullStyle (HdCullStyle cullStyle) |
| Set the attachments for this renderpass to render into. More...
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HD_API HdCullStyle | GetCullStyle () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetAlphaThreshold (float alphaThreshold) |
| Set the attachments for this renderpass to render into. More...
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float | GetAlphaThreshold () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetTessLevel (float level) |
| Set the attachments for this renderpass to render into. More...
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float | GetTessLevel () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetDrawingRange (GfVec2f const &drawRange) |
| Set the attachments for this renderpass to render into. More...
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GfVec2f | GetDrawingRange () const |
| Set the attachments for this renderpass to render into. More...
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HD_API GfVec2f | GetDrawingRangeNDC () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetDepthBiasUseDefault (bool useDefault) |
| Set the attachments for this renderpass to render into. More...
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bool | GetDepthBiasUseDefault () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetDepthBiasEnabled (bool enabled) |
| Set the attachments for this renderpass to render into. More...
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bool | GetDepthBiasEnabled () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetDepthBias (float constantFactor, float slopeFactor) |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetDepthFunc (HdCompareFunction depthFunc) |
| Set the attachments for this renderpass to render into. More...
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HdCompareFunction | GetDepthFunc () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetEnableDepthMask (bool state) |
| Set the attachments for this renderpass to render into. More...
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HD_API bool | GetEnableDepthMask () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetEnableDepthTest (bool enabled) |
| Set the attachments for this renderpass to render into. More...
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HD_API bool | GetEnableDepthTest () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetEnableDepthClamp (bool enabled) |
| Set the attachments for this renderpass to render into. More...
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HD_API bool | GetEnableDepthClamp () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetDepthRange (GfVec2f const &depthRange) |
| Set the attachments for this renderpass to render into. More...
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HD_API const GfVec2f & | GetDepthRange () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetStencil (HdCompareFunction func, int ref, int mask, HdStencilOp fail, HdStencilOp zfail, HdStencilOp zpass) |
| Set the attachments for this renderpass to render into. More...
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HdCompareFunction | GetStencilFunc () const |
| Set the attachments for this renderpass to render into. More...
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int | GetStencilRef () const |
| Set the attachments for this renderpass to render into. More...
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int | GetStencilMask () const |
| Set the attachments for this renderpass to render into. More...
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HdStencilOp | GetStencilFailOp () const |
| Set the attachments for this renderpass to render into. More...
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HdStencilOp | GetStencilDepthFailOp () const |
| Set the attachments for this renderpass to render into. More...
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HdStencilOp | GetStencilDepthPassOp () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetStencilEnabled (bool enabled) |
| Set the attachments for this renderpass to render into. More...
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HD_API bool | GetStencilEnabled () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetLineWidth (float width) |
| Set the attachments for this renderpass to render into. More...
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float | GetLineWidth () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetBlend (HdBlendOp colorOp, HdBlendFactor colorSrcFactor, HdBlendFactor colorDstFactor, HdBlendOp alphaOp, HdBlendFactor alphaSrcFactor, HdBlendFactor alphaDstFactor) |
| Set the attachments for this renderpass to render into. More...
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HdBlendOp | GetBlendColorOp () |
| Set the attachments for this renderpass to render into. More...
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HdBlendFactor | GetBlendColorSrcFactor () |
| Set the attachments for this renderpass to render into. More...
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HdBlendFactor | GetBlendColorDstFactor () |
| Set the attachments for this renderpass to render into. More...
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HdBlendOp | GetBlendAlphaOp () |
| Set the attachments for this renderpass to render into. More...
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HdBlendFactor | GetBlendAlphaSrcFactor () |
| Set the attachments for this renderpass to render into. More...
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HdBlendFactor | GetBlendAlphaDstFactor () |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetBlendConstantColor (GfVec4f const &color) |
| Set the attachments for this renderpass to render into. More...
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const GfVec4f & | GetBlendConstantColor () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetBlendEnabled (bool enabled) |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetAlphaToCoverageEnabled (bool enabled) |
| Set the attachments for this renderpass to render into. More...
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bool | GetAlphaToCoverageEnabled () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetColorMaskUseDefault (bool useDefault) |
| Set the attachments for this renderpass to render into. More...
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bool | GetColorMaskUseDefault () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetConservativeRasterizationEnabled (bool enabled) |
| Set the attachments for this renderpass to render into. More...
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bool | GetConservativeRasterizationEnabled () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetVolumeRenderingConstants (float stepSize, float stepSizeLighting) |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetColorMasks (std::vector< ColorMask > const &masks) |
| Set the attachments for this renderpass to render into. More...
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std::vector< ColorMask > const & | GetColorMasks () const |
| Set the attachments for this renderpass to render into. More...
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HD_API void | SetMultiSampleEnabled (bool enabled) |
| Set the attachments for this renderpass to render into. More...
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bool | GetMultiSampleEnabled () const |
| Set the attachments for this renderpass to render into. More...
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A set of rendering parameters used among render passes.
Parameters are expressed as GL states, uniforms or shaders.
Definition at line 65 of file renderPassState.h.