HDK
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#include <texture.h>
Public Member Functions | |
HGIGL_API | ~HgiGLTexture () override |
HGIGL_API size_t | GetByteSizeOfResource () const override |
HGIGL_API uint64_t | GetRawResource () const override |
uint32_t | GetTextureId () const |
Returns the OpenGL id / name of the texture. More... | |
HGIGL_API uint64_t | GetBindlessHandle () |
Returns the bindless gpu handle (caller must verify extension support) More... | |
HGIGL_API void | SubmitLayoutChange (HgiTextureUsage newLayout) override |
Public Member Functions inherited from HgiTexture | |
virtual HGI_API | ~HgiTexture () |
HGI_API HgiTextureDesc const & | GetDescriptor () const |
The descriptor describes the object. More... | |
Public Member Functions inherited from TfWeakBase | |
TfWeakBase () | |
TfWeakBase (const TfWeakBase &) | |
const TfWeakBase & | __GetTfWeakBase__ () const |
const TfWeakBase & | operator= (const TfWeakBase &) |
void | EnableNotification2 () const |
TF_API void const * | GetUniqueIdentifier () const |
Protected Member Functions | |
HGIGL_API | HgiGLTexture (HgiTextureDesc const &desc) |
HGIGL_API | HgiGLTexture (HgiTextureViewDesc const &desc) |
Protected Member Functions inherited from HgiTexture | |
HGI_API | HgiTexture (HgiTextureDesc const &desc) |
Protected Member Functions inherited from TfWeakBase | |
~TfWeakBase () | |
TfRefPtr< Tf_Remnant > | _Register () const |
template<class T > | |
TfRefPtr< Tf_Remnant > | _Register (T *tempRmnt) const |
bool | _HasRemnant () const |
Friends | |
class | HgiGL |
Additional Inherited Members | |
Static Protected Member Functions inherited from HgiTexture | |
static HGI_API size_t | _GetByteSizeOfResource (const HgiTextureDesc &descriptor) |
Protected Attributes inherited from HgiTexture | |
HgiTextureDesc | _descriptor |
Represents a OpenGL GPU texture resource.
Note that we inherit from TfWeakBase for deletion detection. This is useful to invalidate container objects such as framebuffer objects that reference a deleted texture resource as an attachment.
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override |
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protected |
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HGIGL_API uint64_t HgiGLTexture::GetBindlessHandle | ( | ) |
Returns the bindless gpu handle (caller must verify extension support)
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overridevirtual |
Returns the byte size of the GPU texture. This can be helpful if the application wishes to tally up memory usage.
Implements HgiTexture.
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overridevirtual |
This function returns the handle to the Hgi backend's gpu resource, cast to a uint64_t. Clients should avoid using this function and instead use Hgi base classes so that client code works with any Hgi platform. For transitioning code to Hgi, it can however we useful to directly access a platform's internal resource handles. There is no safety provided in using this. If you by accident pass a HgiMetal resource into an OpenGL call, bad things may happen. In OpenGL this returns the GLuint resource name. In Metal this returns the id<MTLTexture> as uint64_t. In Vulkan this returns the VkImage as uint64_t. In DX12 this returns the ID3D12Resource pointer as uint64_t.
Implements HgiTexture.
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inline |
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overridevirtual |
This function does not do anything. There is no support for explicit layout transition in non-explicit APIs like OpenGL. Hence this function simply returns void.
Implements HgiTexture.