Material node implementation for OSL.
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#include <MaterialNodeOsl.h>
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void | emitFunctionDefinition (const ShaderNode &node, GenContext &context, ShaderStage &stage) const override |
| Emit function definition for the given node instance. More...
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void | emitFunctionCall (const ShaderNode &node, GenContext &context, ShaderStage &stage) const override |
| Emit the function call or inline source code for given node instance in the given context. More...
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void | addClassification (ShaderNode &node) const override |
| Add additional classifications on a node. More...
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void | emitFunctionCall (const ShaderNode &node, GenContext &context, ShaderStage &stage) const override |
| Emit the function call or inline source code for given node instance in the given context. More...
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virtual | ~ShaderNodeImpl () |
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virtual const string & | getTarget () const |
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virtual void | initialize (const InterfaceElement &element, GenContext &context) |
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const string & | getName () const |
| Return the name of this implementation. More...
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size_t | getHash () const |
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virtual void | addInputs (ShaderNode &node, GenContext &context) const |
| Add additional inputs on a node. More...
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virtual void | setValues (const Node &node, ShaderNode &shaderNode, GenContext &context) const |
| Set values for additional inputs on a node. More...
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virtual void | createVariables (const ShaderNode &node, GenContext &context, Shader &shader) const |
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virtual void | emitOutputVariables (const ShaderNode &node, GenContext &context, ShaderStage &stage) const |
| Emit declaration and initialization of output variables to use in a function call. More...
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virtual ShaderGraph * | getGraph () const |
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virtual bool | isEditable (const ShaderInput &) const |
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virtual bool | isEditable (const ShaderGraphInputSocket &) const |
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Material node implementation for OSL.
Definition at line 16 of file MaterialNodeOsl.h.
Emit the function call or inline source code for given node instance in the given context.
Reimplemented from ShaderNodeImpl.
Emit function definition for the given node instance.
Reimplemented from ShaderNodeImpl.
The documentation for this class was generated from the following file: