#include <SIM_ObjectReader.h>
Definition at line 76 of file SIM_ObjectReader.h.
SIM_PackedPrimitiveReader::SIM_PackedPrimitiveReader |
( |
const SIM_Object & |
obj, |
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const GU_Detail & |
gdp |
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) |
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UT_Vector3 SIM_PackedPrimitiveReader::getAngularVelocity |
( |
| ) |
const |
UT_Vector3 SIM_PackedPrimitiveReader::getCentroid |
( |
| ) |
const |
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overridevirtual |
UT_Quaternion SIM_PackedPrimitiveReader::getOrientation |
( |
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const |
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overridevirtual |
UT_Vector3 SIM_PackedPrimitiveReader::getPivot |
( |
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const |
UT_Vector3 SIM_PackedPrimitiveReader::getPosition |
( |
| ) |
const |
void SIM_PackedPrimitiveReader::getPositionTransform |
( |
UT_Matrix4D & |
xform, |
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bool |
scale = true |
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) |
| const |
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overridevirtual |
const GEO_Primitive* SIM_PackedPrimitiveReader::getPrimitive |
( |
| ) |
const |
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inline |
Returns the primitive associated with the current point offset.
Definition at line 83 of file SIM_ObjectReader.h.
UT_Vector3 SIM_PackedPrimitiveReader::getScale |
( |
| ) |
const |
const GU_Detail* SIM_PackedPrimitiveReader::getSimGdp |
( |
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const |
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overridevirtual |
UT_Vector3 SIM_PackedPrimitiveReader::getVelocity |
( |
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const |
bool SIM_PackedPrimitiveReader::isAngularVelocityValid |
( |
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const |
bool SIM_PackedPrimitiveReader::isNameValid |
( |
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const |
bool SIM_PackedPrimitiveReader::isOrientationValid |
( |
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const |
static bool SIM_PackedPrimitiveReader::isPackedObject |
( |
const SIM_Object * |
obj | ) |
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static |
bool SIM_PackedPrimitiveReader::isPivotValid |
( |
| ) |
const |
bool SIM_PackedPrimitiveReader::isPositionValid |
( |
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const |
static bool SIM_PackedPrimitiveReader::isValidPrimitive |
( |
const GEO_Primitive & |
prim | ) |
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static |
Returns true if the primitive can represent an object (e.g. a packed primitive or sphere).
bool SIM_PackedPrimitiveReader::isVelocityValid |
( |
| ) |
const |
Update the current packed primitive. Optionally, its point offset can be provided if it is already known.
The documentation for this class was generated from the following file: