#include <SIM_SweptCollision.h>
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| SIM_SweptCollisionImpactAccumulator (SIM_Impacts *const impacts_a, const int impact_flags_a, const GU_Detail *const gdp_a, const std::vector< SIM_Impacts * > *impacts_b, const int impact_flags_b, const std::vector< const SIM_Object * > &undated_objects_b, const SIM_TriangleConnectivity &triangles_b) |
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void | addPointTriangleImpulsePair (const GA_Offset pof_a, const UT_Vector3D &ra, const exint b, const fpreal64 barys_b[3], const UT_Vector3D &impulse_direction, const fpreal64 impulse_magnitude, const fpreal64 t) |
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Definition at line 31 of file SIM_SweptCollision.h.
The documentation for this class was generated from the following file: