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gusd.h
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1 //
2 // Copyright 2017 Pixar
3 //
4 // Licensed under the Apache License, Version 2.0 (the "Apache License")
5 // with the following modification; you may not use this file except in
6 // compliance with the Apache License and the following modification to it:
7 // Section 6. Trademarks. is deleted and replaced with:
8 //
9 // 6. Trademarks. This License does not grant permission to use the trade
10 // names, trademarks, service marks, or product names of the Licensor
11 // and its affiliates, except as required to comply with Section 4(c) of
12 // the License and to reproduce the content of the NOTICE file.
13 //
14 // You may obtain a copy of the Apache License at
15 //
16 // http://www.apache.org/licenses/LICENSE-2.0
17 //
18 // Unless required by applicable law or agreed to in writing, software
19 // distributed under the Apache License with the above modification is
20 // distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
21 // KIND, either express or implied. See the Apache License for the specific
22 // language governing permissions and limitations under the Apache License.
23 //
24 #ifndef __GUSD_PXGUSD_H__
25 #define __GUSD_PXGUSD_H__
26 
27 #include <UT/UT_Function.h>
28 
29 #include "pxr/usd/usd/prim.h"
30 #include "gusd/api.h"
31 
32 #include "pxr/pxr.h"
33 #include <string>
34 
36 
38 
39 class TfToken;
40 
42 void GusdInit();
43 
46 
48 void GusdNewGeometryIO();
49 
50 // We sometimes need to be able to convert an absolute path to an asset to a
51 // path that can be resolved to an asset using lib Ar. How this is done depends
52 // on the site specific system used to resolve assets, so we provide a callback.
54 
57 
60 
61 // When we write a new asset to a USD file, we want to assign a "kind". By
62 // default we mark it a "component".
64 void GusdSetAssetKind( const TfToken &kind );
65 
68 
69 // We often need to call some function, which may be system
70 // specific, on a USD prim so we provide a callback.
72 
75 
77 bool GusdOperateOnUsdPrim( const UsdPrim &prim );
78 
80 
81 #endif
GUSD_API void GusdInit()
GLsizei const GLchar *const * string
Definition: glcorearb.h:814
GUSD_API void GusdNewGeometryIO()
GLsizei const GLchar *const * path
Definition: glcorearb.h:3341
UT_Function< std::string(const std::string &)> GusdPathComputeFunc
Definition: gusd.h:53
GUSD_API void GusdRegisterOperateOnUsdPrimFunc(const GusdUsdPrimFunc &func)
GLfloat f
Definition: glcorearb.h:1926
Definition: token.h:87
GUSD_API std::string GusdComputeRelativeSearchPath(const std::string &path)
GUSD_API TfToken GusdGetAssetKind()
Definition: prim.h:133
UT_Function< bool(const UsdPrim &)> GusdUsdPrimFunc
Definition: gusd.h:71
std::function< T > UT_Function
Definition: UT_Function.h:37
GUSD_API void GusdNewGeometryPrim(GA_PrimitiveFactory *f)
GUSD_API void GusdSetAssetKind(const TfToken &kind)
GUSD_API bool GusdOperateOnUsdPrim(const UsdPrim &prim)
GLenum func
Definition: glcorearb.h:783
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
Definition: path.h:1432
#define PXR_NAMESPACE_CLOSE_SCOPE
Definition: pxr.h:91
#define GUSD_API
Definition: api.h:40
GUSD_API void GusdRegisterComputeRelativeSearchPathFunc(const GusdPathComputeFunc &func)