24 #ifndef PXR_IMAGING_HD_IMAGE_SHADER_H
25 #define PXR_IMAGING_HD_IMAGE_SHADER_H
39 #define HD_IMAGE_SHADER_TOKENS \
116 #endif // PXR_IMAGING_HD_IMAGE_SHADER_H
HD_API const VtDictionary & GetConstants() const
HD_API bool GetEnabled() const
Image shader parameters accessor API.
HD_API HdImageShader(SdfPath const &id)
GLsizei const GLchar *const * string
HD_API const std::string & GetFilePath() const
HD_API int GetPriority() const
#define HD_IMAGE_SHADER_TOKENS
HD_API ~HdImageShader() override
HD_API void Sync(HdSceneDelegate *sceneDelegate, HdRenderParam *renderParam, HdDirtyBits *dirtyBits) override
Sprim API.
PXR_NAMESPACE_CLOSE_SCOPE PXR_NAMESPACE_OPEN_SCOPE
#define PXR_NAMESPACE_CLOSE_SCOPE
HD_API HdDirtyBits GetInitialDirtyBitsMask() const override
TF_DECLARE_PUBLIC_TOKENS(HdImageShaderTokens, HD_API, HD_IMAGE_SHADER_TOKENS)