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GR_API GR_AttribMask | hasSelection (const GR_UpdateParms &p) |
| Returns the selection type in p.geometry. More...
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GR_API bool | inPrimitiveSelection (const GR_UpdateParms &p, GA_Offset prim_id, const GU_Detail *geo=nullptr) |
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GR_API bool | inPointSelection (const GR_UpdateParms &p, GA_Offset point_id, const GU_Detail *geo=nullptr) |
| Returns true if point_id is in the selection list for p.geometry. More...
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GR_API bool | inVertexSelection (const GR_UpdateParms &p, GA_Offset vert_id, const GU_Detail *geo=nullptr) |
| Returns true if vert_id is in the selection list for p.geometry. More...
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GR_API GR_SelectMode | inPrimitiveSelection (const GR_UpdateParms &p, const UT_Array< GA_Offset > &pids, UT_BitArray &selected) |
| Checks if passed prim offsets are in p.geometry's selection. Returns GR_SELECT_PRIM_PARTIAL/FULL if some or all of the prim offsets are in the cook or temp selections, as indicated by the parms in p, otherwise GR_SELECT_NONE is returned. The individual selection results are returned in 'selected'. More...
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GR_API GR_SelectMode | inPointSelection (const GR_UpdateParms &p, const UT_Array< GA_Offset > &pids, UT_BitArray &selected) |
| Checks if passed point offsets are in p.geometry's selection. Returns GR_SELECT_POINT_PARTIAL/FULL if some or all of the point offsets are in the cook or temp selections, as indicated by the parms in p, otherwise GR_SELECT_NONE is returned. The individual selection results are returned in 'selected'. More...
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GR_API GR_SelectMode | inVertexSelection (const GR_UpdateParms &p, const UT_Array< GA_Offset > &vids, UT_BitArray &selected) |
| Checks if passed vertex offsets are in p.geometry's selection. More...
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GR_API RE_CacheVersion | getAttribVersion (const GT_DataArrayHandle &ph, RE_CacheVersion geo_version) |
| Return the cache version for attribute 'ph'. More...
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GR_API RE_CacheVersion | getTopologyVersion (const GT_Primitive *prim, RE_CacheVersion geo_version) |
| Return the cache version for the topology of primitive 'prim'. More...
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GR_API bool | hasPrimTransform (const RE_Geometry *geo) |
| Return true if the geometry has a per-prim transform or per-prim visibility. More...
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GR_API void | setupGhosting (RE_RenderContext r, int opaque_data[3], fpreal transparency=0.25f) |
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GR_API void | cleanupGhosting (RE_RenderContext r, int opaque_data[3]) |
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RE_GPUType | getREType (GT_Storage s) |
| Convenience method to return an RE type from a GT storage type. More...
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GR_API void | assignInstanceGroupArray (RE_Geometry *to_geo, const RE_VertexArray *array, int instance_group=-1) |
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GR_API bool | removeInstanceGroupArray (RE_Geometry *from_geo, int instance_group, const char *attrib_name, RE_GenericAttribID id=RE_GENATTRIB_NONE) |
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GR_API RE_GPUType | getAttributeType (RE_Render *r, const char *attrib_name, int &vsize, const GT_DataArrayHandle &pa, const GR_DisplayOption &opts, RE_ArrayType array_type) |
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GR_API bool | buildInstanceObjectMatrix (RE_Render *r, const GT_PrimitiveHandle &h, const GR_UpdateParms &p, RE_Geometry *geo, RE_CacheVersion version, int instance_group=0, UT_Matrix4D *transform=NULL) |
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GR_API void | buildInstanceIndex (RE_Render *r, RE_Geometry *geo, bool has_partial_visibility, const UT_IntArray &inst_indices, int instance_group, int max_capacity) |
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GR_API void | buildBoneRegionsAndWeights (RE_Render *r, RE_VertexArray **bone_idx, RE_VertexArray **bone_weight, const GT_DataArrayHandle &dh, RE_CacheVersion version, int bone_limit, int &ret_bone_limit) |
| contributors are taken (to fit in a up to 3 vec4/ivec4 attribute pairs). More...
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GR_API RE_VertexArray * | fillAttribArray (RE_Render *r, RE_Geometry *geo, const char *attrib_name, const GT_DataArrayHandle &h, const GR_DisplayOption &opts, RE_ArrayType atype, RE_CacheVersion geo_version) |
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GR_API void * | fillAttribData (RE_Render *r, const char *attrib_name, const GT_DataArrayHandle &pa, const GR_DisplayOption &opts, RE_ArrayType array, bool build_string_tables=true) |
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GR_API void | fillStringAttrib (RE_Render *r, const GT_DataArrayHandle &dh, RE_Geometry *geo, RE_VertexArray *array, const RE_CacheVersion &version) |
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GR_API RE_Shader * | getWireShader (RE_Render *r) |
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GR_API RE_Shader * | getRibbonShader (RE_Render *r) |
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GR_API RE_Shader * | getRibbonUVShader (RE_Render *r) |
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GR_API RE_Shader * | getConstPointShader (RE_Render *r) |
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GR_API RE_Shader * | getColorShader (RE_Render *r) |
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GR_API RE_Shader * | getMatteShader (RE_Render *r) |
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GR_API RE_Shader * | getMatteDisplaceShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthPrimTransformShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthCubeShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthCubeLineShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthCubePointShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthCubeDisplaceShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthCubePrimTransformShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthLinearShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthLinearDisplaceShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthLinearPrimTransformShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthWireShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthWirePrimTransformShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthCascadeShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthCascadeLineShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthCascadePointShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthCascadeDisplaceShader (RE_Render *r) |
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GR_API RE_Shader * | getDepthCascadePrimTransformShader (RE_Render *r) |
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GR_API void | buildInstancedCenterPoints (RE_RenderContext r, const GT_PrimitiveHandle &handle, const GR_UpdateParms &p, const UT_Matrix4DArray &primxforms, const GT_DataArrayHandle &prim_ids, const GT_DataArrayHandle &pnt_ids, const GT_DataArrayHandle &vtx_ids, const UT_Vector3F &point, RE_CacheVersion point_version, GR_GeoRender *gr, const char *cache_name, GT_PrimitiveHandle *pt_handle=nullptr, GR_SelectMode *pnt_sel_mode=NULL, bool is_offsets=true) |
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GR_API void | buildCenterPoint (RE_Render *r, const GT_PrimitiveHandle &primh, const GR_UpdateParms &p, const UT_Matrix4DArray &prim_xforms, const GT_DataArrayHandle &prim_ids, const GT_DataArrayHandle &point_ids, const GT_DataArrayHandle &vert_ids, const UT_Vector3F &point, RE_CacheVersion point_version, RE_Geometry *geo, RE_VertexArrayRef *p_ref, RE_VertexArrayRef *inst_mat_ref, GR_SelectMode *point_select_mode, bool is_offsets) |
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GR_API void | buildCenterPoints (RE_RenderContext r, const GT_PrimitiveHandle &handle, const GR_UpdateParms &p, const UT_Matrix4DArray &primxforms, const GT_DataArrayHandle &prim_ids, const GT_DataArrayHandle &pnt_ids, const GT_DataArrayHandle &vtx_ids, GR_GeoRender *gr, const char *cache_name, GT_PrimitiveHandle *pt_handle=nullptr, GR_SelectMode *pnt_sel_mode=NULL, bool is_offsets=true, bool build_selection=true) |
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GR_API void | buildCenterPoints (RE_Render *r, const GT_PrimitiveHandle &handle, const GR_UpdateParms &p, const UT_Matrix4DArray &primxforms, const GT_DataArrayHandle &prim_ids, const GT_DataArrayHandle &pnt_ids, const GT_DataArrayHandle &vtx_ids, RE_Geometry *geo, GR_SelectMode *pnt_sel_mode=NULL, bool is_offsets=true, bool build_selection=true) |
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GR_API void | buildCenterPointSelection (RE_Render *r, const GT_PrimitiveHandle &primh, const GR_UpdateParms &p, const GT_DataArrayHandle &prim_ids, const GT_DataArrayHandle &pnt_ids, const GT_DataArrayHandle &vert_ids, RE_Geometry *geo, GR_SelectMode *point_select_mode, bool is_offsets) |
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GR_API void | createCenterPointAttribs (RE_Render *r, const GT_PrimitiveHandle &ph, const GR_UpdateParms &p, RE_Geometry *geo) |
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GR_API void | buildCenterPointIDs (RE_Render *r, const GT_PrimitiveHandle &primh, const GR_UpdateParms &p, const GT_DataArrayHandle &prm_id, const GT_DataArrayHandle &pnt_id, const GT_DataArrayHandle &vtx_id, RE_Geometry *geo, bool is_offsets) |
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GR_API GR_SelectMode | buildSelection (UT_Array< uint8 > &selected, const GR_UpdateParms &p, GT_DataArrayHandle prim_id, GT_DataArrayHandle pnt_id, GT_DataArrayHandle vert_id, bool is_offset, int repeat_count) |
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GR_API GR_SelectMode | buildInstSelectInfo (RE_Render *r, RE_Geometry *geo, const GR_UpdateParms &p, RE_CacheVersion top_ver, GT_DataArrayHandle primid, GT_DataArrayHandle vtxid, GT_DataArrayHandle vertid, bool is_offsets=true, int instances_per_prim=1, UT_Array< uint8 > *result=NULL) |
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GR_API int | getMaxTextureSize (RE_RenderContext rc) |
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GR_API int | getMaxTexture3DSize (RE_RenderContext rc) |
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GR_API bool | inViewFrustum (const UT_BoundingBoxD &bbox, const UT_Matrix4D &objviewproj, const UT_Vector4D *frustum_area=NULL) |
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GR_API bool | inViewFrustum (const UT_BoundingBoxF &bbox, const UT_Matrix4F &objviewproj) |
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GR_API bool | inViewFrustumWithLOD (const UT_BoundingBoxF &bbox, const UT_Matrix4F &objviewproj, bool &has_bounds, UT_Vector2F &bounds_2d) |
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GR_API bool | isRasterized (const UT_Matrix4F &objviewproj, const UT_Vector2F &min_proj_size, const UT_BoundingBoxF &bbox) |
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GR_API GU_Connectivity | getConnectivityFromString (const char *str) |
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GR_API UT_Array< std::pair
< gr_MatBucket *, int > > * | bucketMaterials (const GT_DataArrayHandle &mat_id) |
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GR_API void | cleanupBuckets (UT_Array< std::pair< gr_MatBucket *, int >> *&buckets) |
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GR_API void | printUpdateReason (GR_UpdateReason r, std::ostream *os=NULL) |
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GR_API void | updateReasonString (GR_UpdateReason r, UT_WorkBuffer &buf) |
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GR_API void | printDrawMode (GR_RenderMode mode, std::ostream *os=NULL) |
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GR_API void | printDrawFlags (GR_RenderFlags flags, std::ostream *os=NULL) |
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GR_API void | drawFlagsString (GR_RenderFlags flags, UT_WorkBuffer &buf) |
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GR_API void | drawModeString (GR_RenderMode mode, UT_WorkBuffer &buf) |
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RV_GPUType | getRVType (GT_Storage s) |
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GR_API RV_GPUType | getAttributeType (RV_Render *r, const char *attrib_name, const GT_DataArrayHandle &pa, const GR_DisplayOption &opts, RV_AttributeType array_type, int &out_vsize, bool &out_isnormalized) |
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GR_API void * | fillAttribData (RV_Render *r, const char *attrib_name, const GT_DataArrayHandle &pa, const GR_DisplayOption &opts, RV_AttributeType array, bool build_string_tables=true) |
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GR_API GR_SelectMode | buildInstSelectInfo (RV_Render *r, RV_Geometry *geo, const GR_UpdateParms &p, RE_CacheVersion top_ver, GT_DataArrayHandle prim_id, GT_DataArrayHandle pnt_id, GT_DataArrayHandle vert_id, bool is_offset=true, int inst_per_prim=1, UT_Array< uint8 > *selected=nullptr) |
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GR_API bool | createOrReuseSet (RV_Render *r, UT_UniquePtr< RV_ShaderVariableSet > &set, int set_num, const RV_ShaderProgramBase *shader, bool *created=nullptr, const char *name=nullptr) |
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GR_API bool | initBuiltinBlock (RV_Render *r, UT_UniquePtr< RV_ShaderBlock > &block, const char *name, RV_ShaderVariableSet *set, const RV_ShaderProgramBase *shader) |
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GR_API void | loadAtlas (RV_Instance *inst, RV_ShaderAtlas &atlas, UT_Map< exint, RV_ShaderProgram * > &programmap) |
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GR_API void | buildCurvePrimInfo (const GT_PrimCurveMesh *cmesh, const GR_UpdateParms &p, RV_Geometry *geo, GR_GeoRender *gr, RE_CacheVersion geo_version, UT_Vector4iArray &data, UT_Int32Array *opt_curve_oder=nullptr) |
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Utility GR methods common to all renderers.