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PXR_NAMESPACE_OPEN_SCOPE | TF_DEBUG_CODES (HDST_DRAW, HDST_DRAW_BATCH, HDST_FORCE_DRAW_BATCH_REBUILD, HDST_DRAW_ITEM_GATHER, HDST_DRAWITEMS_CACHE, HDST_DISABLE_FRUSTUM_CULLING, HDST_DISABLE_MULTITHREADED_CULLING, HDST_DUMP_GLSLFX_CONFIG, HDST_DUMP_FAILING_SHADER_SOURCE, HDST_DUMP_FAILING_SHADER_SOURCEFILE, HDST_DUMP_SHADER_SOURCE, HDST_DUMP_SHADER_SOURCEFILE, HDST_LOG_COMPUTE_SHADER_PROGRAM_HITS, HDST_LOG_COMPUTE_SHADER_PROGRAM_MISSES, HDST_LOG_DRAWING_SHADER_PROGRAM_HITS, HDST_LOG_DRAWING_SHADER_PROGRAM_MISSES, HDST_MATERIAL_ADDED, HDST_MATERIAL_REMOVED) |
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PXR_NAMESPACE_OPEN_SCOPE TF_DEBUG_CODES |
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HDST_DRAW |
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HDST_DRAW_BATCH |
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HDST_FORCE_DRAW_BATCH_REBUILD |
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HDST_DRAW_ITEM_GATHER |
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HDST_DRAWITEMS_CACHE |
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HDST_DISABLE_FRUSTUM_CULLING |
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HDST_DISABLE_MULTITHREADED_CULLING |
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HDST_DUMP_GLSLFX_CONFIG |
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HDST_DUMP_FAILING_SHADER_SOURCE |
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HDST_DUMP_FAILING_SHADER_SOURCEFILE |
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HDST_DUMP_SHADER_SOURCE |
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HDST_DUMP_SHADER_SOURCEFILE |
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HDST_LOG_COMPUTE_SHADER_PROGRAM_HITS |
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HDST_LOG_COMPUTE_SHADER_PROGRAM_MISSES |
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HDST_LOG_DRAWING_SHADER_PROGRAM_HITS |
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HDST_LOG_DRAWING_SHADER_PROGRAM_MISSES |
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HDST_MATERIAL_ADDED |
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HDST_MATERIAL_REMOVED |
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