HDK
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#include "pxr/pxr.h"
#include "pxr/imaging/hdSt/api.h"
#include "pxr/imaging/hdSt/binding.h"
#include "pxr/imaging/hdSt/lightingShader.h"
#include "pxr/imaging/hd/version.h"
#include "pxr/imaging/glf/simpleLightingContext.h"
#include "pxr/base/tf/declarePtrs.h"
#include <memory>
#include <string>
Go to the source code of this file.
Classes | |
class | HdStSimpleLightingShader |
Typedefs | |
using | HdStSimpleLightingShaderSharedPtr = std::shared_ptr< class HdStSimpleLightingShader > |
using | HdRenderPassAovBindingVector = std::vector< HdRenderPassAovBinding > |
Functions | |
TF_DECLARE_REF_PTRS (GlfBindingMap) | |
using HdRenderPassAovBindingVector = std::vector<HdRenderPassAovBinding> |
Definition at line 49 of file simpleLightingShader.h.
using HdStSimpleLightingShaderSharedPtr = std::shared_ptr<class HdStSimpleLightingShader> |
Definition at line 48 of file simpleLightingShader.h.
TF_DECLARE_REF_PTRS | ( | GlfBindingMap | ) |