Houdini Main Changelogs
| 22.0.395 | Decreased File COP load times by approximately 2x. |
yesterday | |
| 22.0.395 | Included implicit surface headers in HDK. |
yesterday | |
| 22.0.395 | Clean up some artefacts in the new UI. |
yesterday | |
| 22.0.395 | Fix display of the Save Node Preset window. |
yesterday | |
| 22.0.395 | Fixed bug in the LOP Import SOP where the packed USD prims' pivots were not updated when recooking due to a frame change if the pivot mode was set to Centroid and the source LOP node had time samples but was not time-dependent. |
yesterday | |
| 22.0.395 | Fix missing undo group when using the CHOP constraint menu from the OBJ parameter editor. Reset the constraintpath parameter when deleting a constraint. |
yesterday | |
| 22.0.395 | Fixed a bug in the new UI skin where tab label text in the Scene Graph Details pane would be unnecessary elided in the middle when shrinking it. |
yesterday | |
| 22.0.395 | Fixed a bug where the floating gnomon wouldn't respond to clicks when some states are active |
yesterday | |
| 21.0.791 | Fixed issue with Background Render captures being one iteration behind. |
yesterday | |
| 21.0.791 | Background Render in Apprentice will now properly downsize renders to the license-based limitation, if necessary. |
yesterday | |
| 22.0.395 | In the rig tree, disable "Unpack Path" in joint and object modes. |
yesterday | |
| 22.0.395 | Fix a bug where several HDA buttonstrip parms were returning 104 as the value of an empty buttonstrip. |
yesterday | |
| 22.0.395 | In the rig tree descriptions, drop delimiting parentheses from joint node descriptions and the "contains" prefix from packed node descriptions. |
yesterday | |
| 22.0.395 | Add additional rig tree icons for characters and tools. |
yesterday | |
| 22.0.395 | Fix a bug where non-whitespace characters (like ".") were treated as pattern separators in the rig tree filter field. |
yesterday | |
| 22.0.395 | Remove redundant terminating forward slash from folder names in the rig tree. |
yesterday | |
| 22.0.395 | Add support for the "**" filter pattern in the rig tree. In addition to matching items specified by the prefix pattern, this pattern also returns all subitems of those folders matching the suffix pattern. |
yesterday | |
| 22.0.395 | Add a "Cancel" button to the rig tree dialog and fix a bug where pressing escape in the line edit would always exit the current state. |
yesterday | |
| 22.0.395 | Fixes crash on instancing geometry light via Efficient Light Sampling geometry setting. The option is deprecated and Geometry Light LOP node should instead be used for instancing geometry lights. |
yesterday | |
| 22.0.395 | Changed order of script/procedural ordering in husk so that the pre-frame and pre-render custom scripts run *before* the equivalent procedurals. Post-frame and post-render scripts continue to run *after* their equivalent procedurals. |
yesterday | |
| 22.0.395 | Fixed issue with Background Render captures being one iteration behind. |
yesterday | |
| 22.0.395 | Background Render in Apprentice will now properly downsize renders to the license-based limitation, if necessary. |
yesterday | |
| 22.0.395 | Fixed a bug on the Rig Builder SOP where the controls would disappear when exiting the shape tweak mode. |
yesterday | |
| 21.0.790 | Fixed sporadic crashing in the Houdini Engine `hars` binary that occurred because of a race condition in the Houdini performance monitor. The crashing occurred when performance monitor logging was enabled (default behaviour). |
Mon. July 27, 2026 | |
| 22.0.394 | Fixed sporadic crashing in the Houdini Engine `hars` binary that occurred because of a race condition in the Houdini performance monitor. The crashing occurred when performance monitor logging was enabled (default behaviour). |
Mon. July 27, 2026 |