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Houdini Main Changelogs

Houdini 16.0.677 Fixed a rare deadlock when binding implicit @P or @N when running over primitives in the Attribute Wrangle and Attribute VOP SOPs, as well as the Geometry Wrangle and Geometry VOP DOPs. This also affected the binding of implicit @N when running over vertices, and possibly a few others. yesterday
Houdini 16.0.677 Fixed a crash in the Group by Range SOP when the specified start element number is greater than the total number of elements. yesterday
Houdini 16.0.676 Properties changed on the Houdini Asset Component in the rendering, physics, collision, LOD categories are now spread to the asset child mesh components. Thu. July 20, 2017
Houdini 16.0.676 Fix animation editor graph mode undos when scaling keys in time. Thu. July 20, 2017
Houdini 16.0.676 Mantra ROP stopped using ifd.py and ifd.cmd for adding spare parameters since 16.0.642. However, to accomodate workflows where users were overriding those files to add/adjust spare parameters, Mantra ROP's OnCreated script now checks to see if ifd.py or ifd.cmd exists (in that order) and uses it to add spare parameters instead. PLEASE NOTE: If you were using ifd.py to manually source ifd.cmd, you may have to copy the cmd file from older version of Houdini to HOUDINI_PATH's "scripts/out" (since it no longer exists with current version). Also, node-specific OnCreated script is ran after global OnCreated script, so if you were previously overriding mantra ROP's spare parameter values in global OnCreated, you'll have to move those to ifd_postcreate.py or ifd_postcreate.cmd. Thu. July 20, 2017
Houdini 16.0.676 Mantra ROP OnCreated script changes:
  • Looks for ifd.py or ifd.cmd first (which were deprecated since 16.0.642) in case users were overriding them to customize spare parameters.
  • If found, runs ifd_postcreate.py instead of ifd_postcreate.cmd.
Thu. July 20, 2017
Houdini 16.0.676 Improved organisation of code providing Houdini's Alembic support. Thu. July 20, 2017
Houdini 16.0.676 Mantra will no longer run the pythonrc.py file when starting up, even if the engine mode is enabled. Thu. July 20, 2017
Houdini 16.0.676 Attribute Blur now has correct sized temporary for 9-float attributes. Thu. July 20, 2017
Houdini 16.0.675 Added support for Ctrl+Backspace and Ctrl+Delete to delete a word at a time in most text fields in Houdini. Wed. July 19, 2017
Houdini 16.0.675 Fixed a problem in the finite element solver where the "Target Deformation" is not properly transferred to the simulated object in the case where fracturing is enabled and the vertex indices don't match. The improved code relies only on having the same numbering of primitive indices and the same vertex order within each primitive. Wed. July 19, 2017
Houdini 16.0.675 Fixed bug where the an xform handle in pivot mode would think that it allowed rotates and scales, allowing the cycle transform mode hotkey to cycle to those modes. Wed. July 19, 2017
Houdini 16.0.674 Fixed a bug where "Render Visibility" parameter was not working correctly when specifying secondary ray types. Tue. July 18, 2017
Houdini 16.0.674 Fixed potential crash when loading a hip file with python expressions in parameters that instantiate hou.NodeConnection objects. Tue. July 18, 2017
Houdini 16.0.674 The point, vertex, detail, and prim HScript expressions will now be able to read array attributes. Tue. July 18, 2017
Houdini 16.0.674 Fixed a viewport crash when displaying a packed disk primitive which referenced a bad or missing geometry file. Tue. July 18, 2017
Houdini 16.0.674 The default value for ordinal menus set from SOP Verbs were not being set properly, instead default to 0. They now default to the correct value. Tue. July 18, 2017
Houdini 16.0.673 When the SIM_Geometry was updated to the loadIOSubclass and saveIOSubclass interface, the HDK sample Snow Solver wasn't updated, so it stopped properly loading from .sim files. Mon. July 17, 2017
Houdini 16.0.673 Fix crash that could occur when deleting nodes during cooking. Mon. July 17, 2017
Houdini 16.0.673 Fixed a case of the viewport losing its time dependency if a material was the only time dependent nodes used by the viewport, and it wasn't reevaluated during a redraw. Mon. July 17, 2017
Houdini 16.0.673 Fixed a bug in the Bullet solver where pairs of initially interpenetrating objects could explode upon waking up after being put to sleep. Mon. July 17, 2017
Houdini 16.0.673 Fixed a short regression for the past few builds that could cause a crash when working with open polygons (aka polygon curves). Mon. July 17, 2017
Houdini 16.0.673 Fix problem loading unpacked HDAs on the Mac by ignoring some unusual permissions. Mon. July 17, 2017
Houdini 16.0.673 The Heightfield Erode SOP will use the right input do populate the drop down for the masks. Mon. July 17, 2017
Houdini 16.0.673 Fix crash when disconnecting single inputs on the Blend Object with Keep Position When Parenting enabled. Mon. July 17, 2017
Houdini 16.0 | Houdini 15.5 | Houdini 15.0 | Houdini 14.0 | Houdini 13.0 | Houdini 12.5 | Houdini 12.1 | Houdini 12.0