Academy of Art University, established in San Francisco in 1929, and an online educational pioneer since 2002, has one of the most dynamic onsite and online Animation and VFX programs in the country. If you’re an aspiring storyboard artist, visual effects artist, 2D or 3D Animator, come learn from some of today’s most accomplished professionals in the heart of the animation industry.
The fundamental philosophy of The National Centre for Computer Animation is that the field of computer animation represents the marriage between art and science and that practitioners in this innovative and exciting field need a good understanding of both the creative and the technical processes involved.
Brigham Young University offers a BFA in Animation and a BS Animation Emphasis degree in Computer Science. Each year, the senior class creates a five minute animated short in a highly collaborative and interdisciplinary environment.
Opening in 2008, Scream School is a subsidiary of The British Higher School of Art and Design; one of the most important educational centres in Russia. BHSAD works in close partnership with the University of Hertfordshire’s School of Creative Arts in the UK and specialises in professional education in various creative fields. Scream School offers a systematic and professional approach to teaching computer graphics, as well as the integration of the real-world projects and case studies.
CG Masters offers a radically new approach to training, putting students through real-world production scenarios using Houdini as an FX, rendering and pipeline tool, mainly. Their faculty, all industry masters, teach far more than just how to operate software. They teach how to work within a real team, studio production environment to create world-class, film-quality images and animations.
Entagma is a collection of stuff (a.k.a. resources) that will help you as you dive into advanced areas of 3D computer graphics. Topics like 3D scanning, simulation, retopo and of course Houdini. What we’re gonna build here is a collection of short tips, longer tutorials, helpful notes as well as files that we created while trying to solve certain issues inside of our 3D tools.
The CGI and FX department of ESMA offers its students a four year program which is thorough, unique and internationally acclaimed. Drawing, fine arts and history of the arts together with storyboarding are offered along with state-of-the-art technologies. Each year, their creations are selected and rewarded in the greatest national and international festivals of the genre.
Gametutor.com is a unique online tutorial based website that teaches developers how to use Unity, Houdini, and Substance to create non-destructive procedural workflows for games. Gametutor is dedicated to making complicated practices and software easy to understand while having fun with how it delivers knowledge.
Lost Boys differs from traditional educational institutions in it’s hands-on, project based curriculum within a studio environment. Small class sizes nurture strong learning relationships between students and mentors. Each student has access to a full time workspace and high-end workstation. There are also several screening areas including a theater, a recording room, and a student lounge.
Lynda.com, a LinkedIn Company, is a leading online learning company that helps anyone learn business, technology and creative skills to achieve personal and professional goals. Learn how to use Houdini, from beginner basics to advanced techniques, with online video tutorials taught by industry experts.
NAD school was founded in 1991 and is one the oldest 3D animation and VFX school in Quebec having trained over 2000 students who now work all around the world. Deeply involved in the Montreal VFX and Game community, students attend many activities like continuous pro-level formations, Visual Effect Society and SIGGRAPH chapter activities and their own professional conference week, ELITE. NAD also host MHUG (Montreal Houdini User group) and have weekly conferences and reviews from key talent from local companies.
Nanyang Polytechnic’s (NYP) Diploma in Digital Visual Effects places you right at the heart of modern digital entertainment. Through the carefully planned curriculum, dedicated staff, and industry infused projects and network, Nanyang Polytechnic has become the Singapore National Ministry of Education elected, Digital Media Sector leader, for all Polytechnic Schools in Singapore.
NHTV Breda is an international higher education institution with 7,700 students from over 60 countries. It is situated in the south of the Netherlands, in the city of Breda, only 100 km from both Amsterdam and Brussels. The technical professional bachelor's ‘Creative Media and Game Technologies’ programme offers ‘International Game Architecture and Design’ as a differentiated stream.
Pluralsight is changing the way creative professionals learn today's most in-demand skills. And now they’re going one step further by partnering with SideFX to make it even easier for Visual Effects artists like you to take your skillset to the next level. Through online video training from the world’s most knowledgeable authors, accurate skills assessments and other powerful learning tools, Pluralsight is redefining the learning landscape.
Rising Sun Pictures is collaborating with one of South Australia’s leading Universities, The University of South Australia, to give students of UniSA‘s Bachelor of Media Arts program a rare opportunity to learn from the best.
The Savannah College of Art and Design is the most comprehensive art and design university in the world, offering more degree programs and specializations than any other art and design university. SCAD is a private, nonprofit, accredited institution conferring bachelor’s and master’s degrees in distinctive locations and online to prepare talented students for professional careers.
Seneca is at the forefront of providing student-focused teaching and learning that is redefining how people think about postsecondary education. In the Visual Effects for Film and Television program, you’ll be introduced to the various techniques used to create visual effects for film and television. Your studies will focus on the software tools used to create visual effects and issues involved in combining these effects with live action footage. Your final project will be a professional portfolio which may be used to apply for employment.
The Texas A&M University Visualization Laboratory was established in 1988. The academic program started one year later in response to clear indications that digital visualization was going to play a highly important role in digital communication. The Department of Visualization is structured to develop a student’s artistic, scientific and technical abilities and to provide a specialized skill set for creating visual experiences based upon a synthesis of interdisciplinary knowledge.