Houdini Main Changelogs
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20.5.510 | Fixed a bug that could cause, in rare circumstances, for a Houdini Engine license to be used when a Houdini Engine for Unity/Unreal license should have been used. |
Fri. February 14, 2025 |
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20.0.963 | Fixed a bug where the FBX Character Output ROP with Unreal Export Preset selected was exporting to the Z-Up RH axis system when it should be left-handed. |
Sun. January 26, 2025 |
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20.5.489 | Fixed a bug where the FBX Character Output ROP with Unreal Export Preset selected was exporting to the Z-Up RH axis system when it should be left-handed. |
Fri. January 24, 2025 |
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20.5.470 | Updated Unreal animation documentation. |
Mon. January 6, 2025 |
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20.5.470 | Internal fixes for unit tests on Unreal 5.5 |
Mon. January 6, 2025 |
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20.5.466 | Enforce skeleton bone order required by Unreal when importing from Houdini. Updated KineFXToUnreal HDA. |
Thu. January 2, 2025 |
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20.5.466 | Fixed an issue where skeletal meshes may use incorrect bones when using an existing Unreal skeleton. |
Thu. January 2, 2025 |
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20.5.436 | Added UE5.5 binaries for the Houdini for Unreal plugins. |
Mon. December 2, 2024 |
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20.0.895 | Added support for landscape creation in Unreal 5.5. |
Wed. November 20, 2024 |
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20.0.895 |
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Tue. November 19, 2024 |
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20.5.422 | Fixed unreal_output_name not being read correctly for primitive and detail attributes. |
Tue. November 19, 2024 |
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20.5.421 | Added support for landscape creation in Unreal 5.5. |
Mon. November 18, 2024 |
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20.5.409 |
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Tue. November 5, 2024 |
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20.5.395 |
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Tue. October 22, 2024 |
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20.5.375 | Fixed an issue where animation matrices would be scaled in Houdini when importing from Unreal. |
Thu. October 3, 2024 |
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20.5.375 | Fixed an issue where masks on height fields could sometimes have the wrong size when exporting to Houdini from Unreal. |
Thu. October 3, 2024 |
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20.5.375 | Added support for exporting Physics Assets for Skeletal Meshes from Houdini to Unreal. An auto-generated Physics Asset is now created by default. |
Thu. October 3, 2024 |
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20.5.375 | Added internal tests for Unreal presets. |
Thu. October 3, 2024 |
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20.0.786 | Added support for multiparms in Unreal Presets. |
Fri. August 2, 2024 |
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20.5.314 | Added support for multiparms in Unreal presets. |
Fri. August 2, 2024 |
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20.0.785 | Added a check for invalid bake folders to work around a crash in Unreal. |
Thu. August 1, 2024 |
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20.5.313 | Added a check for invalid bake folder names to prevent an Unreal crash. |
Thu. August 1, 2024 |
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20.5.313 | Fixed unreal_bake_folder attribute not being applied correctly. |
Thu. August 1, 2024 |
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20.0.772 | Added support for unreal_back_actor_class in curves. |
Fri. July 19, 2024 |
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20.5.300 | Added support for unreal_bake_actor_class to curves. |
Fri. July 19, 2024 |