Houdini Main Changelogs
21.0.164 | Fixed a regression that caused an infinite loop setting landscape spline segment meshes by attributes. |
Fri. November 8, 2024 | |
20.0.884 | Fixed an issue with Bullet's soft constraints which could cause unexpected rotation behaviour in certain situations when the rest length was non-zero. |
Fri. November 8, 2024 | |
21.0.164 | XPU: Fixed a bug where camera clipping range didn't take effect when using a lens shader with any projection other than "Perspective" or "Orthographic". |
Fri. November 8, 2024 | |
21.0.164 | Updated python state menu hotkey documentation for the new hotkey system. |
Fri. November 8, 2024 | |
21.0.164 | Fixed a crash writing deep EXR via OpenImageIO driver when DCM Of Size parameter is set to "Monochrome". |
Fri. November 8, 2024 | |
21.0.164 | Fixed an issue when decompiling in APEX Script that could list an argument twice if the port on the callback was both wired and had a hardcoded parameter value set. |
Fri. November 8, 2024 | |
21.0.164 | Houdini is more robust against unexpectedly deleted insertion points. |
Fri. November 8, 2024 | |
21.0.163 | Fix issue when expanding rows in the hotkey editor. |
Thu. November 7, 2024 | |
20.0.883 | Handle the special OCIO file rule "ColorSpaceNamePathSearch" by default. |
Thu. November 7, 2024 | |
21.0.163 | The Attribute Copy TOP now has an option to copy expected output files from source work items, in addition to copying regular files. |
Thu. November 7, 2024 | |
21.0.162 | Fixed a bug with Oauth2 keys and broken connections to sidefx.com. |
Wed. November 6, 2024 | |
20.0.882 | Fixed a bug with Oauth2 keys and broken connections to sidefx.com. |
Wed. November 6, 2024 | |
21.0.162 | Added tolerance parameters for each of the connectivity attributes on Group Expand, Group Promote, Group by Range, and Group from Attribute Boundary. This tolerance parameter will now be used when the connectivity attribute is a floating point attribute. |
Wed. November 6, 2024 | |
21.0.161 | Karma now properly detects coordinate system bindings on the geometry instead of the material. This means that two objects can share a material, but define different coordinate systems for Mtlx geometry properties. |
Tue. November 5, 2024 | |
21.0.161 | A new API method, HAPI_RenderCOPOutputToImage(), will let you render a specific output on a multi-output COP node. As well, it is now possible to use HAPI_RenderTextureToImage() on a parameter that uses curly braces {} to specify a COP output. |
Tue. November 5, 2024 | |
21.0.161 |
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Tue. November 5, 2024 | |
21.0.161 | Fixed a number of LOP HDAs with embedded SOP Networks which had their "override display color" option turned on and so inside these SOP networks Houdini would draw wireframe geometry white instead of the default color. |
Tue. November 5, 2024 | |
21.0.161 | Improved primitive snapping and orientation picking that addresses issues with snapping to NURBS / Bezier surfaces and open polygons. |
Tue. November 5, 2024 | |
21.0.161 | Added an option to Sample Only Present on the Extrapolate Boundaries COP. This option avoids invalid values leaking into the fill region. |
Tue. November 5, 2024 | |
21.0.161 | There's a new command line option for husk (--extra-metadata) to provide extra metadata that's stored when saving raster products. See help for more details. |
Tue. November 5, 2024 | |
21.0.160 | Fix python error in hotkey editor. |
Mon. November 4, 2024 | |
21.0.160 | Fixed a bug where the APEX ragdoll tool failed to automatically update the target animation after modifying channels in the animation editor. |
Mon. November 4, 2024 | |
21.0.160 | Fixed a possible crash with trace() VEX calls. |
Mon. November 4, 2024 | |
21.0.160 | Fixed a bug in APEX Script where the incorrect callback version may be placed when using an explicit version of the callback after a 'HoudiniVersion' had been set in the script. |
Mon. November 4, 2024 | |
21.0.160 | Introduced a new kma_fur::2 with GGX wetness lobe, which covers a top of all other lobes. |
Mon. November 4, 2024 |