Houdini Main Changelogs
20.0.888 | Made level instances read only when not being edited. Fixes several bugs when using HDAs in level instance levels. |
today | |
20.5.415 | HDAs are now placed in a dormant state if loaded as a level instance inside a level. Editing the level instance will allow the HDA Component to be cooked. This fixes several issues when using level instances. |
today | |
20.5.415 | Fix an issue in the attribute paint state where if the geometry intersection failed, it could sometimes connect the stroke to the origin unexpectedly. |
yesterday | |
20.5.415 | On Windows, relax HDK compiler version check for the latest Visual Studio 2022 compiler update. |
yesterday | |
20.5.415 | Fixed a crash in Poly Bevel 3.0 SOP when given atypical input topology, consisting only of points and lines. |
yesterday | |
20.5.412 | Fixed a regression that caused an infinite loop setting landscape spline segment meshes by attributes. |
Fri. November 8, 2024 | |
20.0.884 | Fixed an issue with Bullet's soft constraints which could cause unexpected rotation behaviour in certain situations when the rest length was non-zero. |
Fri. November 8, 2024 | |
20.5.412 | Updated documentation regarding 'Automatic Headlight Creation' in Render Settings LOP. |
Fri. November 8, 2024 | |
20.5.412 | XPU: Fixed a bug where camera clipping range didn't take effect when using a lens shader with any projection other than "Perspective" or "Orthographic". |
Fri. November 8, 2024 | |
20.5.412 | Fixed a crash writing deep EXR via OpenImageIO driver when DCM Of Size parameter is set to "Monochrome". |
Fri. November 8, 2024 | |
20.5.412 | Updated python state menu hotkey documentation for the new hotkey system. |
Fri. November 8, 2024 | |
20.5.412 | Fixed an issue with Bullet's soft constraints which could cause unexpected rotation behaviour in certain situations when the rest length was non-zero. |
Fri. November 8, 2024 | |
20.5.412 | Houdini is more robust against unexpectedly deleted insertion points. |
Fri. November 8, 2024 | |
20.5.412 | Update Houdini's USD library to include the following fixes:
|
Fri. November 8, 2024 | |
20.5.411 | Fixed compilation warnings on the MPM Solver "1 warnings generated." |
Thu. November 7, 2024 | |
20.5.411 | Fix issue when expanding rows in the hotkey editor. |
Thu. November 7, 2024 | |
20.0.883 | Handle the special OCIO file rule "ColorSpaceNamePathSearch" by default. |
Thu. November 7, 2024 | |
20.5.411 | Handle the special OCIO file rule "ColorSpaceNamePathSearch" by default. |
Thu. November 7, 2024 | |
20.5.411 | The Attribute Copy TOP now has an option to copy expected output files from source work items, in addition to copying regular files. |
Thu. November 7, 2024 | |
20.5.411 | Karma will now properly identify lat-long OpenEXR mipmapped, tiled textures. |
Thu. November 7, 2024 | |
20.5.410 | Fixed a bug with Oauth2 keys and broken connections to sidefx.com. |
Wed. November 6, 2024 | |
20.0.882 | Fixed a bug with Oauth2 keys and broken connections to sidefx.com. |
Wed. November 6, 2024 | |
20.5.410 | Fixed a bug in APEX Script where new output nodes would not be created through BindOutput with the desired name if an output node named "output" already exists. |
Wed. November 6, 2024 | |
20.5.410 | Fixed a bug in APEX Script where the incorrect callback version may be placed when using an explicit version of the callback after a 'HoudiniVersion' had been set in the script. |
Wed. November 6, 2024 | |
20.5.409 | Fixed build warnings and errors for UE5.5 preview1. You should now be able to build the plugin from source with 5.5p1. |
Tue. November 5, 2024 |