Houdini Main Changelogs

19.5.1109

Enabled various compiler optimizations.

yesterday
20.0.836

Enabled various compiler optimizations.

yesterday
20.0.835

In the Scene Graph Details pane tree, if a relationship specifies a target prim that doesn't exist, we now create a "child" in the tree for this missing prim, but greyed out. Previously this missing target could only be seen in the Value tab.

Thu. September 19, 2024
21.0.115

In the Scene Graph Details pane tree, if a relationship specifies a target prim that doesn't exist, we now create a "child" in the tree for this missing prim, but greyed out. Previously this missing target could only be seen in the Value tab.

Thu. September 19, 2024
21.0.115

Fixed a bug in the USD Animation Import SOP which could cause the animation to be imported at the wrong USD timecode (off by one).

Thu. September 19, 2024
21.0.115

ROP pre/post render/frame scripts that read context options values will now always return the current global context option values.

Thu. September 19, 2024
21.0.115

Fixed bug where the D key would not close the network display options dialog when the dialog had the focus under the new hotkey system.

Thu. September 19, 2024
21.0.115

Added a "Remove Namespaces from Joint Names" toggle parameter to the FbxAnimImport SOP node to remove any namespace prefixes from joint names on import.

Thu. September 19, 2024
21.0.115

Added geometry channels support to the Delete Channels command from the playback keyframe button menu and the channel lister right-click menu.

Thu. September 19, 2024
21.0.114

Make the For Each LOP's Primitives selection menu/button responsive to whether it is specifying prims from the first or second input.

Wed. September 18, 2024
21.0.114

Fix a bug that prevented Solaris from muting layers with URL identifiers.

Wed. September 18, 2024
21.0.114

Renamed the old "Hide Other Objects" view context to "Hide Other Objects (Local Space)" and added a new "Hide Other Objects" view context that hides the other objects while still keeping the viewer in world space.

Wed. September 18, 2024
20.0.834

Fixed some issues that could cause the undo/redo history to end up in a bad state when using Houdini Engine SessionSync.

Wed. September 18, 2024
20.0.834

Fixed issue with variant selection fallbacks defined in plugInfo.json files not being applied to new LOP networks or new hip files.

Wed. September 18, 2024
20.0.834

The handling of the t/r/e keys in the LOP scene viewer is now customizable with a python script (sceneviewerhooks.py).

Wed. September 18, 2024
21.0.114

Fixed bug where the operation menu on the viewer toolbar did not show the Select state's menu when it is the current (non-volatile) state.

Wed. September 18, 2024
21.0.113

Fixed issue with variant selection fallbacks defined in plugInfo.json files not being applied to new LOP networks or new hip files.

Tue. September 17, 2024
20.0.833

Fixed an issue where subprocesses spawned by PDG sometimes did not terminate cleanly on Linux.

Tue. September 17, 2024
21.0.113

added removeportprefix parameter to the promoteNodeInputs, this will remove the default suffix.

Tue. September 17, 2024
21.0.113

Fixed an issue where subprocesses spawned by PDG sometimes did not terminate cleanly on Linux.

Tue. September 17, 2024
21.0.113

Fixed an issue that could cause Houdini's undo/redo history to get into a bad state when using Houdini Engine SessionSync.

Tue. September 17, 2024
21.0.113

Implement heightfield cutouts in Vulkan.

Tue. September 17, 2024
21.0.113

Fixed a bug with ID to Mask and ID to RGB COPs always producing outputs with 16-bit floating point precision.

Tue. September 17, 2024
21.0.113

COP images at the default resolution of 1024x1024 can now be saved in Houdini Apprentice.

Tue. September 17, 2024
21.0.112

Fixed skeletal mesh transforms using inconsistent translation between Houdini and Unreal, making round tripping problematic.

Tue. September 17, 2024