Houdini Main Changelogs

16.0.488

Fixed bug in yesterday's build, 16.0.487, where anything requesting the bounding box of a detail as if a transform were applied, might have crashed if there were any primitives other than polygons, polygon soups, or tetrahedra in the detail. This includes zooming to show all in the viewport.

Fri. January 13, 2017
16.0.488

Fixed bug in yesterday's build, 16.0.487, where anything requesting the bounding box of a detail as if a transform were applied, might have crashed if there were any primitives other than polygons, polygon soups, or tetrahedra in the detail. This includes zooming to show all in the viewport.

Fri. January 13, 2017
16.0.488

Fixed bug in yesterday's build, 16.0.487, where anything requesting the bounding box of a detail as if a transform were applied, might have crashed if there were any primitives other than polygons, polygon soups, or tetrahedra in the detail. This includes zooming to show all in the viewport.

Fri. January 13, 2017
16.0.488

Fixed bug in yesterday's build, 16.0.487, where anything requesting the bounding box of a detail as if a transform were applied, might have crashed if there were any primitives other than polygons, polygon soups, or tetrahedra in the detail. This includes zooming to show all in the viewport.

Fri. January 13, 2017
16.0.488

Fixed bug in yesterday's build, 16.0.487, where anything requesting the bounding box of a detail as if a transform were applied, might have crashed if there were any primitives other than polygons, polygon soups, or tetrahedra in the detail. This includes zooming to show all in the viewport.

Fri. January 13, 2017
16.0.488

Restore the ability to select vertices of triangulated models in the UV viewport. Non-triangulated (eg. quads) has always worked.

Fri. January 13, 2017
16.0.488

Restore the ability to select vertices of triangulated models in the UV viewport. Non-triangulated (eg. quads) has always worked.

Fri. January 13, 2017
16.0.488

Restore the ability to select vertices of triangulated models in the UV viewport. Non-triangulated (eg. quads) has always worked.

Fri. January 13, 2017
16.0.488

Restore the ability to select vertices of triangulated models in the UV viewport. Non-triangulated (eg. quads) has always worked.

Fri. January 13, 2017
16.0.488

Restore the ability to select vertices of triangulated models in the UV viewport. Non-triangulated (eg. quads) has always worked.

Fri. January 13, 2017
16.0.487

Fixed a viewport crash when VEX code produced degenerate polygon curves.

Thu. January 12, 2017
16.0.487

Fixed a viewport crash when VEX code produced degenerate polygon curves.

Thu. January 12, 2017
16.0.487

Fixed a viewport crash when VEX code produced degenerate polygon curves.

Thu. January 12, 2017
16.0.487

Fixed a viewport crash when VEX code produced degenerate polygon curves.

Thu. January 12, 2017
16.0.487

Fixed a viewport crash when VEX code produced degenerate polygon curves.

Thu. January 12, 2017
16.0.486

Unity: Finally got rid of the Auto Select Parent option and are now using [SelectionBase] to select the asset node first when clicked on in the viewport.

Wed. January 11, 2017
16.0.486

Unity: Finally got rid of the Auto Select Parent option and are now using [SelectionBase] to select the asset node first when clicked on in the viewport.

Wed. January 11, 2017
16.0.486

Unity: Finally got rid of the Auto Select Parent option and are now using [SelectionBase] to select the asset node first when clicked on in the viewport.

Wed. January 11, 2017
16.0.486

Unity: Finally got rid of the Auto Select Parent option and are now using [SelectionBase] to select the asset node first when clicked on in the viewport.

Wed. January 11, 2017
16.0.486

Unity: Finally got rid of the Auto Select Parent option and are now using [SelectionBase] to select the asset node first when clicked on in the viewport.

Wed. January 11, 2017
16.0.485

Fixed a bug on Windows where RMB-clicking in the viewport opened the popup menu but then immediately closed it. This happened only when in High DPI UI size mode.

Tue. January 10, 2017
16.0.485

Fixed a bug on Windows where RMB-clicking in the viewport opened the popup menu but then immediately closed it. This happened only when in High DPI UI size mode.

Tue. January 10, 2017
16.0.485

Fixed a bug on Windows where RMB-clicking in the viewport opened the popup menu but then immediately closed it. This happened only when in High DPI UI size mode.

Tue. January 10, 2017
16.0.485

Fixed a bug on Windows where RMB-clicking in the viewport opened the popup menu but then immediately closed it. This happened only when in High DPI UI size mode.

Tue. January 10, 2017
16.0.485

Fixed a bug on Windows where RMB-clicking in the viewport opened the popup menu but then immediately closed it. This happened only when in High DPI UI size mode.

Tue. January 10, 2017