Houdini Main Changelogs

20.5.424

The Agent Vellum Unpack SOP now supports updating 'attachnormal' constraints to be attached to the corresponding agent's unpacked collision geometry.

Wed. November 20, 2024
21.0.176

Fixed a bug in the FBX Skin Import SOP causing capt_parent values to be set incorrectly (all indices being equal to -1) when the Remove Namespaces toggle was enabled. The FBX Skin Import SOP was referencing entries in capt_names using their original FBX node names instead of the ones with the namespaces stripped.

Wed. November 20, 2024
20.5.424

In the Weight Array Biharmonic SOP, check that triangles and tets have the correct vertex count. Error out early if there are any that don't, fixing a crash that occurred previously.

Wed. November 20, 2024
21.0.176

The Agent Vellum Unpack SOP now supports updating 'attachnormal' constraints to be attached to the corresponding agent's unpacked collision geometry.

Wed. November 20, 2024
21.0.176

Saving Recipes to UNC path on windows appears to be bust

  • Fix issues with hutil.resolvePath() when dealing with UNC paths.
  • Fix UI issues with the recipe dialogs.
Wed. November 20, 2024
20.5.424

Saving Recipes to UNC path on windows appears to be bust

  • Fix issues with hutil.resolvePath() when dealing with UNC paths.
  • Fix UI issues with the recipe dialogs.
Wed. November 20, 2024
20.5.424

Fixed a bug in the RBD Cone Twist Constraint Properties SOP which prevented the interactive rotation limits handles from showing.

Wed. November 20, 2024
21.0.175

Creating a custom node type for editing a particular USD primitive type no longer requires that the node have a "creatprims" parameter.

Tue. November 19, 2024
21.0.175

Slight reorganization of the standard $HFS/properties files to make it much easier to add a few entries to Standard Tags, Standard Shader Tags, or VOP Properties in the Edit Parameters dialog.

Tue. November 19, 2024
20.5.423

Fixed a bug in the Alembic SOP that can result to a crash if the Alembic archive on disk is updated externally.

Tue. November 19, 2024
21.0.175

Fixed a bug in the Alembic SOP that can result to a crash if the Alembic archive on disk is updated externally.

Tue. November 19, 2024
20.5.423

The Jump to Node button in the Scene Graph Details pane now works properly when panes are "linked", not just when they are set to follow the last selected node.

Tue. November 19, 2024
21.0.175

The Jump to Node button in the Scene Graph Details pane now works properly when panes are "linked", not just when they are set to follow the last selected node.

Tue. November 19, 2024
20.5.423

The Attribute Copy TOP can now be configured so that it requires cooked input work items before applying the match rules, which allows the work items to be matched using attribute produced when the inputs cook.

Tue. November 19, 2024
21.0.175

ML Train Regression's list of expected output files now includes, in addition to the termination token, the state file, the model file and the log file. This facilitates retraining from scratch: All output files can be deleted using the right-button menu on the training TOP node or the work item, after which the training node can be dirtied and recooked.

Tue. November 19, 2024
21.0.175

The Attribute Copy TOP can now be configured so that it requires cooked input work items before applying the match rules, which allows the work items to be matched using attribute produced when the inputs cook.

Tue. November 19, 2024
21.0.175

Fixed kma_fur-2.0 hda inputs names.

Tue. November 19, 2024
20.5.422

Removed benign warning when setting actor labels in world partition levels.

Tue. November 19, 2024
20.5.423

Added a parameter to control root job verbosity when using Submit as Job with the Deadline, HQueue and Tractor schedulers.

Tue. November 19, 2024
20.5.423

Fixed an issue where the correct OCIO colorspace might not be applied when loading an EXR file into Copernicus.

Tue. November 19, 2024
21.0.175

Fixed an issue where the correct OCIO colorspace might not be applied when loading an EXR file into Copernicus.

Tue. November 19, 2024
20.5.422

Fixed bake outlinder folder not being set correctly if specified on a primitive attribute.

Tue. November 19, 2024
21.0.175

Fixed a bug in the spline2 component, the {segments} string can now be used in the parms when using segments. {segments} will be replaced by the segment name when evaluated.

Tue. November 19, 2024
20.5.422

Fixed unreal_output_name not being read correctly for primitive and detail attributes.

Tue. November 19, 2024
21.0.174

Added APEX Character Picker panel which allows the Character Picker to be used with APEX characters. This panel can be found under the Animation subsection of the New Pane Tab menu. Character Picker layouts for APEX Characters can be created using the new APEX Add Character Picker Sop.

Mon. November 18, 2024