Houdini Main Changelogs

20.5.361

Fixed a bug with ID to Mask and ID to RGB COPs always producing outputs with 16-bit floating point precision.

Tue. September 17, 2024
21.0.113

Fixed a bug with ID to Mask and ID to RGB COPs always producing outputs with 16-bit floating point precision.

Tue. September 17, 2024
20.5.361

COP-generated texture maps automatically saved by a USD ROP or USD Render ROP will no longer be watermarked when save from Houdini Apprentice.

Tue. September 17, 2024
20.5.361

COP images at the default resolution of 1024x1024 can now be saved in Houdini Apprentice.

Tue. September 17, 2024
21.0.113

COP images at the default resolution of 1024x1024 can now be saved in Houdini Apprentice.

Tue. September 17, 2024
20.5.361

Application shortcuts now set the "Start In" directory to %USERPROFILE% instead of %HOMEDRIVE%%HOMEPATH%. This should fix some cases where the Houdini shortcuts do not work.

Tue. September 17, 2024
21.0.112

Fixed skeletal mesh transforms using inconsistent translation between Houdini and Unreal, making round tripping problematic.

Tue. September 17, 2024
20.5.361

Adding the $FF expression in the seed of the mpmsource for the points-from-surface mode to mimic the behavior of the node in points-from-volume mode.

Tue. September 17, 2024
20.5.361

Log the application id when checking out a license to assist in tracking down what an application is checking out. This can be helpful as PDG and husk procedurals have a more complex licensing structure which can catch users off guard. Looking at the sesinetd log can assist in tracking down unexpected usage.

Tue. September 17, 2024
21.0.113

Log the application id when checking out a license to assist in tracking down what an application is checking out. This can be helpful as PDG and husk procedurals have a more complex licensing structure which can catch users off guard. Looking at the sesinetd log can assist in tracking down unexpected usage.

Tue. September 17, 2024
20.5.361

Scene Import now properly generates Karma-specific USD attributes as "inputs:karma:light:...".

Tue. September 17, 2024
20.5.361

Fixed a bug where Intel OpenCL devices would be ignored by default including Arc dedicated GPUs.

Tue. September 17, 2024
20.5.361

Fixed errors in the Character Picker when:

  • Setting a buttons targets, followed by adding more targets from theviewport selection
  • Attempting to change the default behaviour of a button
Tue. September 17, 2024
21.0.113

Fixed errors in the Character Picker when:

  • Setting a buttons targets, followed by adding more targets from theviewport selection
  • Attempting to change the default behaviour of a button
Tue. September 17, 2024
21.0.112

Fixed an issue where a landscape imported into Houdini from Unreal could be distorted if no material was assigned.

Tue. September 17, 2024
20.5.360

Removed the "$FF == 1" expression in the emission parameter of the mpmsource for the "MPM Configure" and the "MPM Configure Softbody" recipes.

Mon. September 16, 2024
21.0.112

Added HQueue support for Switch ROP which submitted all inputs as jobs rather than the selected input.

Mon. September 16, 2024
20.5.360

Fixed a bug in the KineFX Rotation Limits Handle where the circles would be reversed.

Mon. September 16, 2024
21.0.112

Fixed a bug in the KineFX Rotation Limits Handle where the circles would be reversed.

Mon. September 16, 2024
20.0.832

Allow procedurals to run off an Engine or Engine-Education license

Mon. September 16, 2024
20.0.832

Fixed a bug with procedurals where it was taking an extra Engine license in cases where no extra license should have been checked out.

Mon. September 16, 2024
20.5.360

Allow procedurals to run off an Engine or Engine-Education license.

Mon. September 16, 2024
21.0.112

Allow procedurals to run off an Engine or Engine-Education license.

Mon. September 16, 2024
20.5.357

XPU: Fixes strong/dark shadow when Reflectivity is used in Background Plate node

Mon. September 16, 2024
20.5.357

Fixed a bug on Bump Shadow Terminator option to use smooth geometry normal

Mon. September 16, 2024