Houdini Main Changelogs
21.0.141 | The Houdini Ocean Procedural now deletes a number of interal primitive attributes, using less memory for high resolution ocean rendering. |
Wed. October 16, 2024 | |
21.0.141 | PDG now automatically localizes file attributes referenced using `@attrib` during in-process work item cooks. Previously accessing file attributes would return unlocalized paths, which had to manually handled by the caller. The old behavior can be restored by passing localize=0 to the new expression functions `pdgattribfile(..)` and `pdgattribfilevals(..)`, which various options for evaluating file attributes. |
Wed. October 16, 2024 | |
21.0.140 | XPU: shadow linking now supported for up to 4 rules/groups per scene |
Wed. October 16, 2024 | |
21.0.141 | Fixed a bug in the Curve state where the xform pivot would be reset to the centroid of the selected points at the end of any point or handle drag. |
Wed. October 16, 2024 | |
20.0.861 | Fixed a bug in the hrpyc module that caused the module to not work with HOM enum values. |
Wed. October 16, 2024 | |
21.0.140 | Fixed a bug where deep images would contain invalid samples for materials with subsurface scatter under "Path Traced" convergence mode. |
Tue. October 15, 2024 | |
21.0.140 | Fixed an error where the last frame of a video exported by FFmpeg could be missing. |
Tue. October 15, 2024 | |
20.0.860 | As of 20.0.96, the OpenCL DOP will not strip underscores from the name of a binding when generating the HAS_ macros. |
Tue. October 15, 2024 | |
20.0.860 | The Grain POP will now work with target stiffness attributes and target weight attributes. |
Tue. October 15, 2024 | |
21.0.140 | Make @vdb.sample(...) return a float3 instead of a cnanovdb_Vec3F in OpenCL nodes. Fix the default values of @vdb.sample(...), @vdb.getAt(...), and @vdb for vector and varfloat VDB bindings (when no VDB is wired in) to be float3, not float. |
Tue. October 15, 2024 | |
21.0.140 | Fixed an Animation Editor crash when viewing pinned channels from APEX rigs. |
Tue. October 15, 2024 | |
21.0.140 |
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Tue. October 15, 2024 | |
21.0.140 | Fixed a python error in the Curve state when using "Fuse Branch" immediately after entering the python state. |
Tue. October 15, 2024 | |
20.0.859 | Performance optimizationis for run length encoding. |
Tue. October 15, 2024 | |
21.0.139 | Removed deprecated instancer code (variations and MSIC) and simplied instancer code. |
Tue. October 15, 2024 | |
21.0.140 | Fixed a crash with the Flipbook ROP when a render hook is installed. |
Tue. October 15, 2024 | |
21.0.139 | Componentutilslib: Updated multiik with bugfix for the disconnected guidesource port. |
Mon. October 14, 2024 | |
21.0.139 | Fixed bug on multiik where the guidesource port was disconnected. |
Mon. October 14, 2024 | |
21.0.136 | Fixed a performance issue with the Scene View in LOPs when displying large scenes. |
Fri. October 11, 2024 | |
21.0.136 | Fixed incorrect behaviour in the USD Skin Import SOP and the Agent SOP's USD import mode, when importing a mesh that had skinning and blendshapes along with a non-identity skel:geomBindTransform matrix. |
Fri. October 11, 2024 | |
21.0.136 | Updated the Crowd MotionPath SOPs to support parented agents (e.g. as configured by the Agent Relationship SOP). The motion paths for child agents are deformed to reattach the agent to its parent after any edits are made to the parent motion paths. |
Fri. October 11, 2024 | |
21.0.135 | XPU: "hitPz" rayimport (camera-space depth) uses absolute distance and no longer allows negative distance. This also addresses illegal depth values in deep image output. |
Thu. October 10, 2024 | |
21.0.135 | Fixed an issue with work items that depend on upstream items in a feedback block not cooking properly when a cook is triggered using the "Cook Work Item" context menu entry. |
Thu. October 10, 2024 | |
21.0.135 | Fixed a double transform bug in the multiik component if the joints are scaled. |
Thu. October 10, 2024 | |
21.0.135 | Fixed hcustom and the HDK Makefiles on Windows so that they add the HDK pythonX.Y include directory to the compiler's header search path. This fixes errors when compiling code that includes <UT/UT_PackageUtils.h> for example. |
Thu. October 10, 2024 |