Houdini Main Changelogs
20.5.390 |
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Thu. October 17, 2024 | |
21.0.142 |
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Thu. October 17, 2024 | |
21.0.142 | Fixed a bug in the APEX ragdoll tool where parameter changes did not always cause a resimulation when returning to an older cached frame. |
Thu. October 17, 2024 | |
21.0.142 | Added a new environment variable (KARMA_XPU_DEVICES) which simplifies the selection of devices for Karma XPU rendering. Examples are:
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Thu. October 17, 2024 | |
20.5.390 | The Configure Stage parameters that run prim patterns on the input stage to set load or population masks now allow the pattern to include instance proxy prims. |
Thu. October 17, 2024 | |
21.0.142 | Fixed a bug with the rasterizer COP failing when 8 outputs were requested. |
Thu. October 17, 2024 | |
21.0.142 | The Configure Stage parameters that run prim patterns on the input stage to set load or population masks now allow the pattern to include instance proxy prims. |
Thu. October 17, 2024 | |
21.0.142 | Python LOPs will now add a warning if their cook code includes any calls to set or remove global context options. This is something a Python LOP should not do. |
Thu. October 17, 2024 | |
21.0.142 | Fixed a bug where we used an incorrect mouse position on UI events inside python panels. |
Thu. October 17, 2024 | |
21.0.142 | Fixed setting the "uniform" toggle on string parameter of the MaterialX USD shade networks loaded into Edit Material Network LOP. |
Thu. October 17, 2024 | |
21.0.141 | Added is_visible boolean argument to hou.Geometry.packToFolder(). It controls the visibility of the added packed folder. |
Wed. October 16, 2024 | |
20.5.389 | Added the previously missing HoudiniVersion.cs, StructMembers.cs and HARCImports.cs source files to the Houdini Engine C# bindings. This is to achieve parity with what is made available to the HE for Unity plugin. |
Wed. October 16, 2024 | |
20.0.861 | The Remesh to Camera SOP and the Houdini Ocean Procedural LOP now have an option to choose the space for measuring geometry in the camera Z direction. |
Wed. October 16, 2024 | |
20.5.389 | The Remesh to Camera SOP and the Houdini Ocean Procedural LOP now have an option to choose the space for measuring geometry in the camera Z direction. |
Wed. October 16, 2024 | |
20.0.861 | The Houdini Ocean Procedural now properly measures edge length for use with the Anti-Alias Blur parameter in object space. This fix only affects oceans that have a scaling transform applied to them. |
Wed. October 16, 2024 | |
20.5.389 | The Houdini Ocean Procedural now properly measures edge length for use with the Anti-Alias Blur parameter in object space. This fix only affects oceans that have a scaling transform applied to them. |
Wed. October 16, 2024 | |
20.0.861 | The Houdini Ocean Procedural now deletes a number of interal primitive attributes, using less memory for high resolution ocean rendering. |
Wed. October 16, 2024 | |
20.5.389 | The Houdini Ocean Procedural now deletes a number of interal primitive attributes, using less memory for high resolution ocean rendering. |
Wed. October 16, 2024 | |
20.5.389 | Fixed a regression from 20.5.375 which caused agent blendshapes to not appear in the Vulkan viewport. |
Wed. October 16, 2024 | |
20.0.861 | Fixed a case where point selection on point primitives could select incorrect or invalid ids |
Wed. October 16, 2024 | |
20.5.389 | Fixed a case where point selection on point primitives could select incorrect or invalid ids |
Wed. October 16, 2024 | |
21.0.141 | Fixed a regression from 20.5.375 which caused agent blendshapes to not appear in the Vulkan viewport. |
Wed. October 16, 2024 | |
21.0.141 | The Remesh to Camera SOP and the Houdini Ocean Procedural LOP now have an option to choose the space for measuring geometry in the camera Z direction. |
Wed. October 16, 2024 | |
21.0.141 | The Houdini Ocean Procedural now properly measures edge length for use with the Anti-Alias Blur parameter in object space. This fix only affects oceans that have a scaling transform applied to them. |
Wed. October 16, 2024 | |
21.0.141 | The Houdini Ocean Procedural now deletes a number of interal primitive attributes, using less memory for high resolution ocean rendering. |
Wed. October 16, 2024 |