Houdini Main Changelogs

16.0.481

Fixed a bug on MacOS where handles in the viewport could not be manipulated if the scene viewer had multiple viewports open (i.e. quad view).

Fri. January 6, 2017
16.0.481

Fixed a bug on MacOS where handles in the viewport could not be manipulated if the scene viewer had multiple viewports open (i.e. quad view).

Fri. January 6, 2017
16.0.481

Fixed a bug on MacOS where handles in the viewport could not be manipulated if the scene viewer had multiple viewports open (i.e. quad view).

Fri. January 6, 2017
16.0.481

Fixed a bug on MacOS where handles in the viewport could not be manipulated if the scene viewer had multiple viewports open (i.e. quad view).

Fri. January 6, 2017
16.0.481

Fixed a bug on MacOS where handles in the viewport could not be manipulated if the scene viewer had multiple viewports open (i.e. quad view).

Fri. January 6, 2017
16.0.479

Fixed a bug where Houdini's viewport would infinitely spin when pressing and holding Alt + Del keys and then pressing Tab to cause the OS's window manager to focus on another application.

Wed. January 4, 2017
16.0.479

Fixed a bug where Houdini's viewport would infinitely spin when pressing and holding Alt + Del keys and then pressing Tab to cause the OS's window manager to focus on another application.

Wed. January 4, 2017
16.0.479

Fixed a bug where Houdini's viewport would infinitely spin when pressing and holding Alt + Del keys and then pressing Tab to cause the OS's window manager to focus on another application.

Wed. January 4, 2017
16.0.479

Fixed a bug where Houdini's viewport would infinitely spin when pressing and holding Alt + Del keys and then pressing Tab to cause the OS's window manager to focus on another application.

Wed. January 4, 2017
16.0.479

Fixed a bug where Houdini's viewport would infinitely spin when pressing and holding Alt + Del keys and then pressing Tab to cause the OS's window manager to focus on another application.

Wed. January 4, 2017
16.0.478

Custom GLSL SHOPs are once again supported in the viewport, though they are deprecated.

Tue. January 3, 2017
16.0.478

Custom GLSL SHOPs are once again supported in the viewport, though they are deprecated.

Tue. January 3, 2017
16.0.478

Custom GLSL SHOPs are once again supported in the viewport, though they are deprecated.

Tue. January 3, 2017
16.0.478

Custom GLSL SHOPs are once again supported in the viewport, though they are deprecated.

Tue. January 3, 2017
16.0.478

Custom GLSL SHOPs are once again supported in the viewport, though they are deprecated.

Tue. January 3, 2017
16.0.465

Fix viewport hull visualization for bool and point VDB primitives.

Wed. December 21, 2016
16.0.465

Fix viewport hull visualization for bool and point VDB primitives.

Wed. December 21, 2016
16.0.465

Fix viewport hull visualization for bool and point VDB primitives.

Wed. December 21, 2016
16.0.465

Fix viewport hull visualization for bool and point VDB primitives.

Wed. December 21, 2016
16.0.465

Fix viewport hull visualization for bool and point VDB primitives.

Wed. December 21, 2016
16.0.465

Fixed a case where primitive and vertex attributes would sometimes not update in the viewport.

Wed. December 21, 2016
16.0.465

Fixed a case where primitive and vertex attributes would sometimes not update in the viewport.

Wed. December 21, 2016
16.0.465

Fixed a case where primitive and vertex attributes would sometimes not update in the viewport.

Wed. December 21, 2016
16.0.465

Fixed a case where primitive and vertex attributes would sometimes not update in the viewport.

Wed. December 21, 2016
16.0.465

Fixed a case where primitive and vertex attributes would sometimes not update in the viewport.

Wed. December 21, 2016