Houdini Main Changelogs
16.0.481 | Fixed a bug on MacOS where handles in the viewport could not be manipulated if the scene viewer had multiple viewports open (i.e. quad view). |
Fri. January 6, 2017 | |
16.0.481 | Fixed a bug on MacOS where handles in the viewport could not be manipulated if the scene viewer had multiple viewports open (i.e. quad view). |
Fri. January 6, 2017 | |
16.0.481 | Fixed a bug on MacOS where handles in the viewport could not be manipulated if the scene viewer had multiple viewports open (i.e. quad view). |
Fri. January 6, 2017 | |
16.0.481 | Fixed a bug on MacOS where handles in the viewport could not be manipulated if the scene viewer had multiple viewports open (i.e. quad view). |
Fri. January 6, 2017 | |
16.0.481 | Fixed a bug on MacOS where handles in the viewport could not be manipulated if the scene viewer had multiple viewports open (i.e. quad view). |
Fri. January 6, 2017 | |
16.0.479 | Fixed a bug where Houdini's viewport would infinitely spin when pressing and holding Alt + Del keys and then pressing Tab to cause the OS's window manager to focus on another application. |
Wed. January 4, 2017 | |
16.0.479 | Fixed a bug where Houdini's viewport would infinitely spin when pressing and holding Alt + Del keys and then pressing Tab to cause the OS's window manager to focus on another application. |
Wed. January 4, 2017 | |
16.0.479 | Fixed a bug where Houdini's viewport would infinitely spin when pressing and holding Alt + Del keys and then pressing Tab to cause the OS's window manager to focus on another application. |
Wed. January 4, 2017 | |
16.0.479 | Fixed a bug where Houdini's viewport would infinitely spin when pressing and holding Alt + Del keys and then pressing Tab to cause the OS's window manager to focus on another application. |
Wed. January 4, 2017 | |
16.0.479 | Fixed a bug where Houdini's viewport would infinitely spin when pressing and holding Alt + Del keys and then pressing Tab to cause the OS's window manager to focus on another application. |
Wed. January 4, 2017 | |
16.0.478 | Custom GLSL SHOPs are once again supported in the viewport, though they are deprecated. |
Tue. January 3, 2017 | |
16.0.478 | Custom GLSL SHOPs are once again supported in the viewport, though they are deprecated. |
Tue. January 3, 2017 | |
16.0.478 | Custom GLSL SHOPs are once again supported in the viewport, though they are deprecated. |
Tue. January 3, 2017 | |
16.0.478 | Custom GLSL SHOPs are once again supported in the viewport, though they are deprecated. |
Tue. January 3, 2017 | |
16.0.478 | Custom GLSL SHOPs are once again supported in the viewport, though they are deprecated. |
Tue. January 3, 2017 | |
16.0.465 | Fix viewport hull visualization for bool and point VDB primitives. |
Wed. December 21, 2016 | |
16.0.465 | Fix viewport hull visualization for bool and point VDB primitives. |
Wed. December 21, 2016 | |
16.0.465 | Fix viewport hull visualization for bool and point VDB primitives. |
Wed. December 21, 2016 | |
16.0.465 | Fix viewport hull visualization for bool and point VDB primitives. |
Wed. December 21, 2016 | |
16.0.465 | Fix viewport hull visualization for bool and point VDB primitives. |
Wed. December 21, 2016 | |
16.0.465 | Fixed a case where primitive and vertex attributes would sometimes not update in the viewport. |
Wed. December 21, 2016 | |
16.0.465 | Fixed a case where primitive and vertex attributes would sometimes not update in the viewport. |
Wed. December 21, 2016 | |
16.0.465 | Fixed a case where primitive and vertex attributes would sometimes not update in the viewport. |
Wed. December 21, 2016 | |
16.0.465 | Fixed a case where primitive and vertex attributes would sometimes not update in the viewport. |
Wed. December 21, 2016 | |
16.0.465 | Fixed a case where primitive and vertex attributes would sometimes not update in the viewport. |
Wed. December 21, 2016 |